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The End of AppLovin’s Gaming Bet — And Why It Makes Perfect Sense

  • AppLovin, a company known for mobile gaming, is now stepping away from gaming to focus on advertising, a more profitable sector.
  • The decision to exit gaming was based on the significantly higher revenue, margins, and profitability seen in advertising compared to gaming.
  • AppLovin's $900 million deal to sell off its gaming business signifies the completion of a long-term transformation towards ad tech.
  • The company's shift from gaming to advertising was driven by the stark contrast in growth rates and profitability between the two sectors.
  • AppLovin's revenue composition shifted from 86% in gaming in 2020 to 68% in advertising by 2024, with advertising delivering 90% of total profits.
  • The decision to sell the gaming division was also influenced by the impact of Apple's IDFA changes, resulting in increased user acquisition costs.
  • AppLovin's move to prioritize ad tech over gaming was reinforced by the significantly higher EBITDA margins in advertising compared to gaming.
  • The sale of the gaming division for $900 million allows AppLovin to focus entirely on the more lucrative ad tech business.
  • The company's strategic focus on ad tech positions AppLovin as a major player in mobile advertising, competing with industry giants like Google and Meta.
  • AppLovin's transition to a full-fledged ad tech company reflects a strategic evolution towards a higher-margin and scalable business model.

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