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The Rise and Fall of Pono: 7 Product Lessons from Neil Young’s Audio Dream

  • Pono, a digital music player and service launched by Neil Young, failed to make a lasting impact and was discontinued in 2017.
  • Pono had several avoidable mistakes: assuming expertise in one field translates to product design, ignoring the data, guessing what users want, skipping user testing, not understanding the technology, and outsourcing the core of the product.
  • Neil Young bet big that people would pay $400 for a dedicated audio player, but the blind test revealed that regular people could not tell the difference between Pono's uncompressed format and an iPhone's AAC format.
  • Outsourcing a critical component of the product to Omnifone proved to be a big mistake, as Apple acquired Omnifone, leaving Pono's online store defunct.

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