The announcement of Thief VR from PlayStation State of Play has left fans disappointed, as they wished for a new game in the original franchise rather than a VR version.
Despite Thief (2014) being deemed irrelevant, fans are celebrating the original trilogy and its legacy.
Critics, like Fraser Brown, have expressed discontent over Thief VR being a missed opportunity, emphasizing the disappointment in the direction of Embracer Group.
While Thief VR's quality remains unknown, the hefty price of VR equipment raises concern for access to the game.
Thief's original games, known for their atmosphere and stealth gameplay, continue to hold immense value even after years.
Thief: The Dark Project (1998) and Thief II: The Metal Age (2000) are praised for their immersive gameplay and unique difficulty settings that encourage stealth over combat.
Thief: Deadly Shadows (2004) faced initial backlash but is now recognized for its exceptional storytelling and level design, notably featuring The Cradle level.
Despite disappointments with the management of the Thief franchise, the original games' enduring appeal and availability at low prices make them worth revisiting.
Fans are encouraged to explore the original Thief games and The Dark Mod as a testament to the series' lasting impact and immersive gameplay.
The essence of the original Thief trilogy, focusing on darkness, stealth, and intricate levels, continues to captivate players and set a high standard for the stealth genre.