<ul data-eligibleForWebStory="true">Creative Assembly continues to readjust Total War: Warhammer 3, this time focusing on its magic item system with a new patch.Over 600 ancillaries in the game have had their effects and rarity adjusted to improve balance.The update aims to streamline, balance, and make the magic item system more uniform.Previous iterations lacked a shared balancing framework, causing disparities between items.The rework included a 'cost/budget matrix' to better judge an item's rarity based on a hidden uniqueness stat.The patch also increases magical item effects, reduces UI overload, and tailors items to player preferences.New units like Hobgoblin bolt throwers and Blood Knights have been added in the update for Chaos Dwarfs.The game's storage size has been reduced by 27% and loading times improved by 5% to 42%.Additional AI customization options have been introduced, allowing players to toggle strength and threat assessment.The changes seem sensible and promising for the Total War: Warhammer 3 community.Upcoming DLC called Tides of Torment is expected to bring more content later this summer.