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Total War: Warhammer 3's latest patch radically reattunes its magic item system: 'In total some 600 ancillaries have had their effects and rarity adjusted'

  • Creative Assembly continues to readjust Total War: Warhammer 3, this time focusing on its magic item system with a new patch.
  • Over 600 ancillaries in the game have had their effects and rarity adjusted to improve balance.
  • The update aims to streamline, balance, and make the magic item system more uniform.
  • Previous iterations lacked a shared balancing framework, causing disparities between items.
  • The rework included a 'cost/budget matrix' to better judge an item's rarity based on a hidden uniqueness stat.
  • The patch also increases magical item effects, reduces UI overload, and tailors items to player preferences.
  • New units like Hobgoblin bolt throwers and Blood Knights have been added in the update for Chaos Dwarfs.
  • The game's storage size has been reduced by 27% and loading times improved by 5% to 42%.
  • Additional AI customization options have been introduced, allowing players to toggle strength and threat assessment.
  • The changes seem sensible and promising for the Total War: Warhammer 3 community.
  • Upcoming DLC called Tides of Torment is expected to bring more content later this summer.

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