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Unity Ads uses Memorystore to power up to 10 million operations per second

  • Unity Ads, a mobile advertising platform migrated their workloads to Memorystore for Redis Cluster, a fully managed service designed for high-performance workloads.
  • Unity infrastructure now handles up to 10 million Redis operations per second for a single instance.
  • They gained a more reliable and scalable infrastructure, reduced costs, and gained time to focus on high-value activities.
  • Memorystore for Redis Cluster service offers significantly high throughput and data capacity while maintaining microsecond latencies, consolidating larger workloads into a single, high-performance cluster.
  • Scalable feature of Memorystore for Redis Cluster is that it can scale with zero downtime, and users can expand their clusters to handle terabytes of keyspace with a simple click or command.
  • Memorystore offers automatic replica node management, placing them in different zones from their primaries to protect against outages and thus enhance reliability.
  • Unity Ads can now scale efficiently in production, allowing them to adapt to changing demands without disrupting their services.
  • With Memorystore, there is no need to worry about erratic behavior, which was present in their previous DIY Redis cluster setup.
  • Unity Ads has gained operational improvements by moving to Memorystore, including cost efficiencies and simplicity to enable persistence on it.
  • Memorystore has opened up new possibilities for how Unity Ads can architect their systems, allowing them to confidently expand their use of Redis across more of their infrastructure to lower costs and improve performance.

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