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The Daily Grind: Where do you stand on hero bans and similar rulesets in multiplayer games?

  • Overwatch 2's new hero ban system in competitive play receives mixed feedback, with some players expressing strong dislike for it.
  • Critics argue that the hero bans give low-skill players the ability to block characters for trivial reasons, negatively impacting high-skill specialized players.
  • Some players feel that hero bans penalize those who approach the game strategically and punish correct play, while inadvertently rewarding bad play.
  • Debate continues on the acceptability of hero bans and similar rulesets in multiplayer games, with concerns about their impact on gameplay experience and fairness.

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The Verge

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Threads adds dashboard to better explain post and account restrictions

  • Threads is introducing a new dashboard feature to provide transparency on account restrictions for breaking platform rules.
  • The dashboard will display when content is removed or demoted, posts that violate guidelines, and any blocked features.
  • Users can appeal if they believe they were penalized wrongly, aiming to offer clarity on account actions and help prevent future penalties.
  • Threads is also starting video ads testing, with Meta planning to introduce video ads on the platform to monetize, following the global expansion of advertising last month.

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Insider

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I interviewed at multiple Big Tech companies and landed at Salesforce after a Meta layoff. These 6 things helped me stand out during my job search.

  • Selma Mouloudj faced layoffs at Meta and a sales startup before landing a job at Salesforce.
  • To stand out in Big Tech, she utilized strategies like networking, quantifying her resume, and negotiating job offers.
  • Mouloudj emphasizes the importance of quantifiable metrics on resumes to showcase impact.
  • Attending networking events was crucial for her job search success in the tech industry.
  • Building relationships online and engaging with potential employers were also key tactics.
  • She advises job seekers to continue interviewing and not settle until finding the best offer.
  • Following up after interviews and negotiating job offers are essential steps for candidates to consider.
  • Negotiation should extend beyond salary to include perks like remote work options and educational benefits.
  • Mouloudj's advice for those interviewing in Big Tech is to know their worth, push back on offers, and strive for what they deserve.
  • Her experience navigating layoffs and securing roles at top tech companies provides insights for job seekers in the competitive market.

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Tamagotchi and Quake both join World Video Game Hall Of Fame

  • New inductees Tamagotchi, Quake, Goldeneye, and Defender join the World Video Game Hall of Fame at the Strong National Museum of Play.
  • Tamagotchi garnered attention for offering a unique form of play that focused on connection, intimacy, and personalization, contrasting with traditional video game electronics.
  • Quake was recognized for its pioneering use of 3D space, introduction of competitive multiplayer, and popularization of esports as an industry, as well as being the first shooter with widespread mod support.
  • The addition of these four games expands the hall of fame to a total of 49 games, with entries ranging from the earliest game Spacewar! to the more recent The Last Of Us.

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Massively Overthinking: Are you a random reward disliker in MMOs?

  • The article delves into the debate of being a Random Reward Disliker or Enjoyer in MMOs, discussing personal preferences and frustrations with random rewards systems.
  • Brianna Royce expresses strong dislike for random rewards, preferring specific rewards over gambling her time and money, even in crafting systems.
  • There is a deeper discussion on external rewards versus enjoying the content itself, questioning the reliance on rewards in MMOs by Carlo Lacsina.
  • Chris Neal mentions a preference for a balanced structure between random and targeted rewards, highlighting the dissatisfaction with not being able to obtain desired items.
  • Eliot Lefebvre illustrates examples from V Rising to explain the difference between good and bad random reward systems, emphasizing the importance of being able to eventually obtain desired rewards through gameplay.
  • Sam Kash shares a mixed view on random rewards, enjoying them during leveling but finding the repetition for endgame gear in games like WoW tedious.
  • Tyler Edwards leans towards preferring consistency and predictability in rewards but acknowledges the fun aspect of randomness when not relied upon as a necessity.
  • The discussion showcases varying perspectives on random rewards in MMOs, with some advocating for more control and predictability in obtaining desired items.
  • Overall, the article encourages readers to contemplate their stance on random rewards and engage in the ongoing discourse within the MMO gaming community.

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The Verge

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Instagram CEO testifies about competing with TikTok: ‘You’re either growing, or you’re slowly dying’

  • Instagram CEO, Adam Mosseri, testified in a court hearing about the challenges of competing with TikTok and the need to adapt quickly to stay relevant.
  • Mosseri highlighted the impact of TikTok on Instagram's user engagement, with a significant decline attributed to TikTok's rise in popularity.
  • The testimony took place during the FTC's antitrust trial against Meta, with the government alleging market monopolization in personal social networking services.
  • Mosseri emphasized the importance of growth in the face of competition, stating that 'you're either growing, or you're slowly dying.'

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Insider

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What we learned from Instagram boss Adam Mosseri's testimony at the Meta antitrust trial

  • Adam Mosseri, the head of Instagram, testified at Meta's antitrust trial regarding the FTC's claims that Meta's acquisitions of Instagram and WhatsApp created an illegal monopoly.
  • The FTC is pushing for Meta to divest Instagram and WhatsApp, alleging antitrust violations in the social networking market.
  • Mosseri's testimony could impact the outcome of the case, which centers on Meta's alleged monopolistic practices.
  • Mosseri highlighted tensions between Mark Zuckerberg and Instagram's founders, leading to strategic conflicts.
  • Instagram faced significant competition from TikTok, prompting the launch of Reels in response to TikTok's success.
  • Mosseri admitted that Instagram's first version of Reels was a mistake and recounted challenges faced by the platform in competing with TikTok.
  • Instagram invested heavily in supporting content creators, acknowledging the industry shift towards individual empowerment.
  • Mosseri highlighted ongoing struggles around content safety on Instagram, addressing concerns about platform integrity and resource allocation.
  • Instagram's efforts to address safety issues and support creators are ongoing, reflecting the evolving landscape of social media.
  • Mosseri's testimony provided insights into Instagram's internal dynamics, strategic decisions, and responses to competitive threats.

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Insider

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Instagram's top executive says the company has spent 'hundreds of millions' of dollars wooing creators

  • Instagram's top executive, Adam Mosseri, revealed that the company has invested 'hundreds of millions, maybe a billion or two' into content creators.
  • The investment includes incentives and infrastructure to help creators expand their reach on the platform.
  • Since 2018, when Mosseri took over as head of Instagram, creators have increasingly become a core focus for the company.
  • Instagram has introduced various creator monetization programs, such as 'Bonuses,' to compete with platforms like YouTube and TikTok.

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OpenAI appoints former Instacart, Meta executive Fidji Simo CEO of Applications

  • OpenAI has appointed Fidji Simo as CEO of Applications, taking over responsibilities from CEO Sam Altman.
  • Simo's areas of responsibility will include finance and product development at OpenAI.
  • Simo, who is currently CEO of Instacart, has a background in tech from her time at Meta Platforms Inc., and has a track record of improving profitability in companies.
  • Simo's consumer market experience may hint at a potential shift in focus towards this sector for OpenAI, with reports suggesting the AI provider may be considering launching a social network.

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Digitaltrends

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Tony Hawk’s Pro Skater 3 + 4 gives me hope for the series’ future

  • The upcoming release of Tony Hawk’s Pro Skater 3 + 4 by developer Iron Galaxy is generating excitement among aging millennials, set to bring back two skateboarding classics with cross-platform support and revamped features.
  • The remake package not only caters to nostalgia but also reflects the present and future of skate culture, melding elements from the critically acclaimed third and fourth installments smoothly.
  • Iron Galaxy's focus on preserving the spirit of the originals while enhancing them is evident in the visual upgrades of iconic levels like Foundry, Suburbia, and Rio.
  • The game retains the timeless appeal of the original controls, offering smooth gameplay and fluid combo opportunities, showcasing the importance of character movement and level design.
  • New additions like updated soundtracks and diverse skater rosters aim to bridge generational gaps in skate culture, creating a more inclusive experience.
  • Waterpark, a new level in THPS 3 + 4, demonstrates Iron Galaxy's ability to design authentic Tony Hawk levels with intricate details and challenging missions, hinting at the potential for future installment developments.
  • The game's launch on various platforms promises a nostalgic yet modern skateboarding experience, paving the way for potential future releases that cater to the evolving skate culture.

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Vague Patch Notes: Challenge and rewards in MMOs are made up

  • Raiding in MMORPGs like Ultima Online was not the original pinnacle activity as commonly believed.
  • Character progression in RPGs involves gaining power and better gear, which varies in significance across MMORPG titles.
  • The importance of activities like crafting varies greatly among MMORPGs, with different games offering varying rewards for different activities.
  • In games like WoW, raiding is often considered the pinnacle content, while in City of Heroes, it was not the primary focus.
  • The idea that the most rewarding content should also be the most difficult is challenged, as difficulty and reward systems are constructs.
  • Engaging in activities that one finds most enjoyable tends to align with what is perceived as most rewarding in MMOs.
  • Players are encouraged to reflect on what they find fun and rewarding in MMOs and to own their preferences and reasoning.
  • Vague Patch Notes columnist, Eliot Lefebvre, delves into analyzing ambiguous aspects of MMOs to understand the genre better.

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The Verge

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Threads was originally going to live inside the Instagram app

  • Threads app could have been just a feature inside of Instagram, as shared by Instagram boss Adam Mosseri during Meta's antitrust trial.
  • Meta initially considered integrating Threads features into Instagram to compete with Twitter's text-first social media apps.
  • The decision to move Threads features out of Instagram was made internally as hosting text posts on Instagram could be confusing to users due to different models of engagement with replies.
  • Despite being separate, Threads remains closely tied to Instagram, requiring an Instagram account to use, and featuring posts in Instagram feeds that direct users to Threads.

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The Verge

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OpenAI hires former head of the Facebook app

  • OpenAI has hired Fidji Simo, former CEO of Instacart and head of the Facebook app, as the head of the company's apps business.
  • This move allows OpenAI CEO Sam Altman to focus on research, compute, and safety, according to a post by Altman.
  • Simo oversaw features like News Feed, Stories, and live video at Facebook, and led Instacart's efforts to go public after becoming its CEO in 2021.
  • While serving as an OpenAI board member since last year, Simo will continue as Instacart CEO for a few months until a successor is announced.

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Casually Classic: World of Warcraft retail vs. WoW Classic – which is better at what?

  • WoW Retail excels in storytelling with impressive cinematics, cutscenes, and voice acting, while WoW Classic offers a full leveling journey experience with significant progression milestones.
  • WoW Retail focuses on personal customization through features like transmog, mounts, titles, and more, whereas WoW Classic emphasizes the value of gold and loot with memorable gameplay moments.
  • WoW Retail boasts a modern look and feel with continuous graphical improvements and detailed character animations, while WoW Classic offers a deep well of nostalgia for players who cherish the initial experiences of the game.
  • Casually Classic by Justin Olivetti provides a relaxed perspective on WoW Classic, offering observations and analysis for both new and experienced players.

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Playstationlifestyle

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Image Credit: Playstationlifestyle

Microsoft Activision Deal Gets Another Win in Court Against FTC

  • The U.S. Federal Trade Commission lost its appeal against the Microsoft Activision deal in the 9th Circuit U.S. Court of Appeals.
  • The court ruled that the acquisition didn't violate antitrust laws, affirming a trial judge's decision.
  • The court stated that exclusive game practices are common in the industry and Sony benefited from the deal with major Xbox exclusives landing on PS5.
  • The FTC failed to prove that Microsoft would restrict rivals' access to major games like Call of Duty, leading to the case being resolved.

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