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Insider

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Satya Nadella explains why Microsoft's quantum 'breakthrough' is so important

  • Microsoft unveiled Majorana 1, a quantum chip powered by a new state of matter, described as a breakthrough in quantum computing.
  • CEO Satya Nadella believes the advancement signifies a fundamental leap in computing, enabling a real-world quantum computer in a matter of years.
  • Quantum computing utilizes qubits to perform complex calculations faster than classical computing, with potential applications in drug discovery and encryption methods.
  • Microsoft's topological superconductor fabricates stable qubits for more reliable quantum computing processes.
  • The Majorana 1 chip, built on topological qubits, offers a path to fit a million qubits on a single chip, promising transformative solutions.
  • The breakthrough could expedite the timeline for functional quantum computers, with potential applications in various industries.
  • While not indicating immediate commercial use, advancements like Majorana 1 chip hint at accelerated adoption of quantum computing technology.
  • Google's quantum chip, Willow, showcased significant computation speed, but skepticism remains about the timeline for mainstream quantum technology.
  • Microsoft's stock rose following the quantum chip announcement, underlining the industry's anticipation for quantum computing advancements.

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Siliconangle

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Microsoft debuts groundbreaking Majorana 1 quantum chip with topological qubits

  • Microsoft debuts Majorana 1, an eight-qubit chip for quantum computing.
  • The chip relies on Majorana zero modes, making it less susceptible to errors.
  • The architecture of Majorana 1 chip could lead to large-scale quantum computers.
  • Microsoft's topological qubits make fewer processing mistakes, increasing reliability.

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VentureBeat

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Xbox’s AI initiative with Muse is an attempt to read the tea leaves, not the room

  • Microsoft's Xbox division has revealed Muse, a generative AI model for game visuals and gameplay.
  • The model was trained on the game 'Bleeding Edge' and aims to automate certain aspects of game development.
  • However, some game developers have a negative opinion of generative AI replacing human ideation processes.
  • Xbox's push for Muse seems to be an attempt to balance the interests of shareholders and futurists.

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Pymnts

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AI Models: Musk’s Grok 3 AI Model Drops; Meta to Hold LlamaCon

  • Elon Musk's AI startup, xAI, launched the Grok 3 AI model, surpassing competitors in math, science, and coding benchmarks.
  • Grok 3 consumed double the computing power of its predecessor Grok 2 and was trained using xAI's custom supercomputer, Colossus.
  • Grok 3 is available through X's Premium+ service at $40 a month, offering similar capabilities to OpenAI's o1-pro AI model.
  • OpenAI plans to release GPT-4.5 and GPT-5 soon, with GPT-4.5 showing promising results in achieving artificial general intelligence.
  • Meta announced LlamaCon, its developer conference for the Llama language models, indicating significant growth in Llama's adoption and demand.
  • Meta's AI assistant, Meta AI, powered by Llama models, aims to become the most widely used assistant with 600 million monthly active users.
  • Former OpenAI CTO, Mira Murati, launched Thinking Machines Lab focusing on human-AI collaboration to democratize AI understanding and customization.
  • Thinking Machines Lab aims to bridge the gap between advanced AI research labs and the general public to enable effective AI utilization.
  • The startup also intends to enhance the accessibility and customization of AI models for various needs, emphasizing collaborative human-AI efforts.
  • Mira Murati's startup includes key former OpenAI members like Co-founder John Schulman and Vice President Barret Zoph, after their resignations from OpenAI.
  • The AI landscape is evolving rapidly with new models like Grok 3 and increasing adoption of AI technologies as seen through Meta's Llama models and Meta AI growth.

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Analyticsindiamag

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Microsoft Unveils Majorana 1, World’s First Quantum Processor Powered by Topological Qubits

  • Microsoft has unveiled Majorana 1, the world's first quantum chip using topological qubits.
  • The chip is a major step towards achieving practical quantum computing and has the potential to solve industrial-scale problems.
  • The Majorana 1 chip can hold one million qubits on a single chip, paving the way for a million-qubit processor.
  • Microsoft's Majorana 1 incorporates eight topological qubits using indium arsenide and aluminium.

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Psu

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Xbox Games On PS5 Is A ‘Win’ For PlayStation Owners, Says Former Exec Shuhei Yoshida

  • Former SIE Worldwide Studios boss Shuhei Yoshida believes that Microsoft bringing Xbox games to the PS5 is a win for PlayStation console owners.
  • Yoshida acknowledges that PS5 owners previously didn't have access to these Xbox games and sees it as an opportunity for game creators to reach a larger audience.
  • He expresses relief that PlayStation didn't become the minority platform, as it would have been unsustainable for maintaining first-party development.
  • Yoshida also mentions playing the cancelled The Last of Us Online game and discusses his thoughts on the potential release of the PS6 in 2028.

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Medium

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Microsoft’s Majorana 1 chip, an advanced breakthrough!

  • Microsoft has developed the Majorana 1 chip, which utilizes topological qubits for more stable and less error-prone quantum computing.
  • The chip is made of topoconductors, a new class of materials, and integrates qubits and control electronics in a compact form factor.
  • The Majorana 1 chip has the potential to accommodate up to one million qubits, offering scalability for complex problem-solving.
  • Microsoft's approach reduces the need for extensive error correction and could accelerate the timeline for achieving practical quantum computing.

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Digitaltrends

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Microsoft trained an AI to play (and maybe develop) games

  • Microsoft has developed an AI called Muse, part of the World and Human Action Model (WHAM), capable of generating game visuals and controller actions.
  • Muse has a detailed understanding of the 3D game world, including game physics and player controller actions, allowing it to create consistent and diverse gameplay rendered by AI.
  • The AI could potentially optimize or even rebuild older games that are no longer playable on modern hardware, as well as create new content for existing games.
  • Microsoft embraces responsible AI with a commitment to six principles: fairness, reliability and safety, privacy and security, inclusiveness, transparency, and accountability.

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Guardian

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Microsoft unveils chip it says could bring quantum computing within years

  • Microsoft has unveiled a breakthrough chip that could potentially bring quantum computing within years.
  • The chip is powered by the world's first topoconductor, enabling the design of compact and reliable quantum systems.
  • Microsoft claims the topoconductor could lead to quantum systems with a million qubits, capable of solving highly complex problems.
  • The technology could have applications in breaking down microplastics, inventing self-healing materials, solving logistics problems, and cracking encryption codes.

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Microsoft

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A new level unlocked

  • Microsoft has released Muse, an AI model for gaming and gameplay ideation.
  • The Muse model demonstrates AI's ability to learn and understand the mechanics of how things work.
  • With Muse, developers can rapidly iterate, remix, and create immersive environments in video games.
  • The capabilities of Muse extend beyond gaming, allowing for the creation of AI assistants for various applications.

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VentureBeat

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Muse is Xbox’s generative AI model for gameplay ideation

  • Microsoft Research introduced Muse, its first generative AI model for gameplay ideation.
  • Muse is designed to enhance creativity, unlock new gaming possibilities, and revive older games for new players.
  • Developed in collaboration with Xbox Games Studios’ Ninja Theory, Muse is a unique AI model trained on the game Bleeding Edge.
  • The model, named Muse, understands the 3D game world, game physics, and player interactions, enabling diverse gameplay creation.
  • Initial outcomes show Muse's potential in real-time playable AI models for first-party games and faster creative ideation.
  • Microsoft aims to optimize older games for modern devices, potentially changing how classic games are experienced and preserved.
  • Muse can aid in prototyping new gameplay experiences, introducing new content, and involving players in the creative process.
  • Microsoft plans to provide short interactive AI game experiences through Copilot Labs.
  • The company emphasizes responsible AI usage in game development, focusing on fairness, reliability, privacy, and inclusiveness.
  • Microsoft stresses the importance of involving game creators in utilizing generative AI technologies to enhance gaming experiences.

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VentureBeat

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Microsoft’s Muse AI can design video game worlds after watching you play

  • Microsoft researchers have developed Muse, an AI model that can comprehend and generate complex gameplay sequences in 3D spaces.
  • Muse learned from observing seven years' worth of human gameplay data from the Xbox game Bleeding Edge, achieving a practical understanding of object, character, and environmental interactions.
  • The model can generate consistent gameplay sequences lasting up to two minutes, maintaining coherent physics and character behaviors.
  • Microsoft sees potential applications in various industries, such as architecture, retail, and manufacturing, and is also exploring how Muse could help optimize older games for any device.

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The Verge

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Microsoft announces quantum computing breakthrough with new Majorana 1 chip

  • Microsoft has unveiled the Majorana 1 quantum processor, a breakthrough in quantum computing.
  • The Majorana 1 chip uses topological qubits, which are more reliable than traditional qubits.
  • It has the potential to fit a million qubits onto a single chip.
  • Microsoft's long-term goal is to build a million-qubit quantum computer for solving complex problems.

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The Verge

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Microsoft’s Xbox AI era starts with a model that can generate gameplay

  • Microsoft has unveiled a breakthrough in AI for gaming with their new Muse AI model, which can generate gameplay environments based on visuals or player actions.
  • The Muse model understands game physics and player interactions, aiming to empower game creators with diverse gameplay created by AI.
  • Trained on gameplay data from Xbox's Bleeding Edge, Muse was developed through a partnership between Microsoft Research and Xbox's Ninja Theory.
  • The model, although limited to a resolution of 300x180 pixels, signifies a significant advancement in generative AI for gaming.
  • It is emphasized that Muse is not meant to replace game creators but to aid in early iteration stages of game development.
  • Microsoft is exploring how Muse could enhance classic games, aid in prototyping new games, and enable AI-powered experiences in existing titles.
  • The company plans to share AI tools and experiments with Xbox players and creators to address real problems and add new value to the gaming experience.
  • There is a focus on giving individual studios at Xbox the autonomy to decide how to utilize generative AI in their games, respecting each team's creative vision.
  • However, there are concerns in the gaming industry about AI's impact on the creative process, with 1 in 10 game developers reportedly losing their jobs in 2024.
  • Microsoft is aiming to use AI technology to streamline game development processes and enhance the creative capabilities of game developers rather than replace human creativity.

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Xbox

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Empowering Creators and Players With Muse, a Generative AI Model for Gameplay

  • Xbox introduces Muse, a generative AI model for gameplay, in collaboration with Ninja Theory and Microsoft Research.
  • Muse is a groundbreaking AI model trained on the multiplayer battle arena game, Bleeding Edge, with a detailed understanding of the 3D game world.
  • The model aims to empower game creators by generating consistent and diverse gameplay based on player interactions.
  • Microsoft Research interviewed 27 game creators to shape Muse's development, focusing on expanding creative ideation for game developers.
  • Muse has the potential to revive older games for new generations and optimize them for various devices, changing how classic games are preserved and experienced.
  • Xbox sees Muse as a tool for prototyping new gameplay experiences and introducing fresh content to existing games, enhancing player engagement.
  • As part of its commitment to Responsible AI, Xbox empowers creative leaders to decide on the use of generative AI to complement traditional game development.
  • Xbox's future AI innovations focus on addressing gaming barriers and involving players and creators in co-building AI features, guided by principles of fairness and accountability.
  • The company plans to share more updates on AI-driven initiatives impacting game creators and players, emphasizing innovation under Responsible AI guidelines.
  • Expect further announcements on AI developments shaping the gaming industry ahead of GDC 2025 from Xbox Wire and the AI Resource Hub.

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