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Massivelyop

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No Man’s Sky is adding full multi-platform cross-saves, a PS5 Pro edition, and an old Mass Effect ship

  • No Man’s Sky is adding full multi-platform cross-saves, a PS5 Pro edition, and an old Mass Effect ship.
  • Hello Games has released cross-save implementation, allowing players to seamlessly switch between platforms.
  • No Man’s Sky is launching an enhanced version for PS5 Pro with improved graphics and performance.
  • A time-limited expedition in No Man’s Sky allows players to obtain the Mass Effect ship, SSV Normandy SR1.

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Rockpapershotgun

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No Man's Sky has a Mass Effect Normandy again, together with new cross-save functionality

  • No Man's Sky has a Mass Effect Normandy again, just in time for Mass Effect celebrations.
  • For the next two weeks, players can acquire the Normandy through a revised version of the Beachhead Expedition.
  • No Man's Sky now supports cross-save, allowing players to transfer console saves to PC.
  • The implementation of cross-save has been a challenging process due to the game's large player base and long history.

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UploadVR

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Stranger Things VR Coming To Steam & PlayStation VR2 Next Month

  • Stranger Things VR is coming to Steam and PlayStation VR2 next month.
  • Originally released for Quest 2 and Quest 3, the game will now be available on additional major VR platforms.
  • In the game, players assume the role of Vecna, the main antagonist of season four, as they explore different realities and seek revenge against Eleven and Hawkins.
  • The game has received mixed reviews, with praise for its storytelling potential but criticism for repetitive gameplay and combat.

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Immersivelearning

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BMW & Industry 4.0 Revolutionising Automotive Manufacturing

  • BMW Group is leading the Industry 4.0 revolution, harnessing virtual reality and advanced robotics to set new benchmarks for efficiency and innovation. The paradigm of the fourth industrial revolution promises to create smarter, more efficient and more responsive production systems. Technologies such as IoT, AI, cloud computing and advanced robotics create “smart factories”, where machines, systems and humans communicate and collaborate in real-time. Employees at BMW’s factory in Regensburg can use VR goggles to explore their future workplace, examining details up close and even practising specific operating cycles alongside virtual “colleagues”. Meanwhile, at the Spartanburg plant, the company is exploring the physical frontier of automation with humanoid robots.
  • BMW is part of BMW’s broader iFACTORY vision for the production of the future, which is focused on efficiency, digitalisation and sustainability. The use of digital twins and virtual simulations, powered by platforms like NVIDIA Omniverse Enterprise, allows BMW to validate and optimise complex manufacturing systems throughout its production network. As each technological advancement brings new possibilities and challenges, BMW is actively shaping the future of manufacturing by embracing virtual reality, advanced robotics, and digital twin technology.
  • Although the potential benefits are clear in using hi-tech technology such as advanced robotics, BMW is taking a measured approach to implementation. For instance, there are currently no Figure AI robots permanently stationed at BMW Group Plant Spartanburg, and no definite timetable has been established for bringing these robots to the plant. The cautious approach reflects the challenges and issues inherent in such advanced technologies like integration with existing systems, worker adaptation, safety considerations, etc.

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UploadVR

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No Man's Sky Begins Rolling Out Cross-Saves As PS5 Pro Patch Boosts PS VR2 Support

  • No Man's Sky has rolled out cross-saves across all platforms.
  • Hello Games released the PS5 Pro patch for PS VR2 players.
  • Cross-platform saves are now available for original PlayStation VR, PS VR2, PC VR, and flatscreen platforms.
  • No Man's Sky update also includes the return of the SSV Normandy SR1 as part of Mass Effect's N7 Day celebrations.

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Roadtovr

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‘Stranger Things VR’ is Leaving Quest Exclusivity, Coming to PSVR 2 and PC VR Headsets in December

  • Stranger Things VR, a game from Tender Claws, is leaving Quest exclusivity and will be available on PSVR 2 and PC VR headsets in December.
  • Players can experience the world of Stranger Things from the perspective of Vecna, exploring unknown realities, possessing minds, and battling creatures.
  • The game offers visually intense retelling of the show's last two seasons, with around four hours of gameplay.
  • You can pre-order Stranger Things VR on the PlayStation Store for PSVR 2, priced at $20, and wishlist the game on Steam for PC VR headsets.

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Roadtovr

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Meta Reportedly Slashes Funding for Third-party VR Games Amid Greater Push for Lifestyle Content

  • Meta cuts funding for some outside VR game developers and focuses on non-gaming apps.
  • Funding shift towards lifestyle apps like fashion, beauty, and music.
  • Netherlands-based Monks and France-based Atlas V suffer staff cuts due to funding pull.
  • Meta previously shut down Ready at Dawn studio and acquired Within.

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UploadVR

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Bootstrap Island Update Adds Fearsome Boss & New Area To The PC VR Survival Game

  • The PC VR survival game Bootstrap Island receives a major update called the 'Overlord Update' which introduces a fearsome boss and a new location.
  • The update includes the addition of the 'Dark Lair' area, home to a formidable giant ape known as the Jungle Overlord.
  • Other additions in the update include a day counter, food-spoiling mechanics, and boots that boost walking and running speed.
  • Bootstrap Island is currently available in early access on Steam and Viveport, with full release targeted for late 2025.

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Livescience

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Holographic-inspired lenses could unlock '3rd dimension of imaging' in future VR headsets and smart glasses

  • Researchers in China have developed a new type of lens inspired by holographic devices for future VR headsets.
  • The proposed bifocal lens can switch between two focuses, similar to holograms, using liquid crystal structures.
  • The technology has applications in imaging devices, optical computing, and future mixed-reality and VR headsets.
  • The researchers aim to use the lenses in multifunctional devices, but emphasized the need to reduce production costs for practical implementation.

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Immersivelearning

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AR in Meat Packaging: Reinventing Service & Maintenance

  • Augmented reality (AR) offers a better path towards efficient, proactive service and maintenance and collaborative remote training between meat packagers and expert OEMs.
  • AR is a form of Smart Connected technology that creates an interactive digital twin of your existing packaging equipment, overlaid via video within your smart device.
  • AR-based solutions prevent production interruption, unplanned downtime, and additional service costs from on-site technicians, saving meat packagers up to $250,000 per line in annual potential operating costs.
  • AR tools (such as PTC’s Vuforia experience and ThingWorx software) let technicians gather and track system data live, proactively create preemptive service alerts using condition-based monitoring and predictive analytics, solve complex equipment issues with interactive instructions, and maintain system performance and reporting.
  • AR has measurable ROI, optimizing production efficiency, minimizing human error, providing precise data, and preemptively scheduling maintenance activities.
  • AR is instrumental in interactive application training, allowing technicians to interact with applications digitally during real-time training sessions using sophisticated 3D rendering technology on connected smart devices.
  • AR training tools capture and store invaluable current service knowledge during training and live service functions, empowering technical teams to better retain legacy service knowledge, be more self-sufficient, and significantly lower training costs and Total Cost of Ownership (TCO).
  • AR is increasingly becoming the standard in meat packaging equipment and can optimize equipment efficiency and human productivity.

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UploadVR

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Every PlayStation VR2 Game With PS5 Pro Enhancements

  • The higher-end PlayStation 5 Pro is here with a mid-generation upgrade.
  • Only two PS VR2 games confirmed to have a PS5 Pro patch at launch.
  • Kayak VR: Mirage and No Man's Sky have confirmed PS5 Pro patches.
  • Arken Age and Subside are upcoming PS VR2 games with PS5 Pro enhancements.

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Skarredghost

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Gracia moving volumetric scenes hands-on: I’m impressed

  • Gracia is a volumetric content rendering startup aiming to become the YouTube for volumetric video scenes rendered via Gaussian Splats.
  • Gracia offers a Quest and SteamVR application where users can navigate through available scenes and experience 3D moving Gaussian Splats.
  • Gracia's moving volumetric scenes is an experimental feature which is innovative because similar programs like Meta Horizon Hyperscape only show static scenes.
  • The newly released feature has 3-4 short animated scenes of 10-30 seconds each involving people.
  • Gaussian Splats used in the moving scenes is difficult to scan and heavy to render and are still an experimental feature.
  • A demo of Gracia's moving scenes was offered to a reviewer during an event, and it performed better on the PC version compared to the Quest version.
  • The dancer in the moving scene was of very high quality and very convincing. It was impressive the controllers could move and resize the dancer.
  • Long-term, moving volumetric scenes could become content sharing's future where people capture their best moments by capturing a scene and rendering it as 3D moving Gaussian Splats.
  • However, bulky capturing tools and expensive content make capture and rendering heavy. Hence, Gracia's moving scenes remain experimental.
  • Nevertheless, invitation is extended to try Gracia's moving scenes on a powerful PCVR setup.

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Immersivelearning

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Avantis Continues Immersive Learning Global Expansion with Los Angeles Unified School District Deployment

  • Immersive learning firm Avantis expands its AR/VR solutions to education institutions worldwide.
  • Avantis debuts new ClassVR integrations at the Los Angeles Unified School District.
  • Los Angeles Unified will scale the use of ClassVR for enrichment programs.
  • The partnership is part of Los Angeles Unified's Instructional Technology Initiative.

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UploadVR

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Dumb Ways: Free for All Review - A WarioWare Vacation For VR

  • Dumb Ways: Free for All is a WarioWare-like VR spin-off of the satirical safety series Dumb Ways To Die.
  • The VR debut is a pool of moreish but familiar VR minigames doused in chortle-worthy laughs.
  • Free for All sets you up as one of the iconic Dumb Ways To Die ‘Beans’, presented across a sequence of timed levels aptly called Tours.
  • The straightforward control scheme has you using the grip button to grab and hold items, the trigger to shoot projectiles, and the joysticks to turn in place.
  • Certain activities can become dull and loathsome over time, due to the repetition and inconsistency of certain interactions.
  • Dumb Ways: Free for All isn’t as concerned with exploration or narrative as much as it is interested in getting you to jump back into its attention-grabbing minigames.
  • The game features vibrant candy colors and a rambunctious, bouncy soundtrack, compounded by the slapstick comedy of the Beans.
  • Movement in Dumb Ways: Free for All uses artificial stick-based locomotion limited to teleporting between static sections in all its minigames.
  • The game can also be played in multiplayer, with up to six players online.
  • Dumb Ways: Free for All is a compelling arcade simulator that is a solid way to spend an afternoon, with its unique set dressing and endearing silliness.

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Arduino

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This Flip-Pelt wearable concept enables ultra-fast thermal feedback in VR

  • Engineers from South Korea’s Gwangju Institute of Science and Technology have developed the Flip-Pelt wearable device for ultra-fast thermal feedback in VR.
  • The device uses Peltier elements to create heating and cooling effects on the user's skin.
  • Instead of reversing the thermal transfer, the device physically swaps the side of the elements that touch the skin.
  • The device contains eight Peltier elements controlled by servo motors and an Arduino board, allowing for instant changes in perceived temperature.

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