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Immersivelearning

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Safety Day Road Safety: How Can Immersive Experiences Save Lives?

  • Road Safety Day is an effective way to reduce road accident risks.
  • Immersive experiences can play a crucial role in raising road safety awareness.
  • Immersive experiences offer increased engagement and enhanced retention.
  • Immersive technologies provide benefits such as realistic simulation and improved decision-making.

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TheSixthAxis

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Among Us 3D is Among Us VR without the VR – Steam Next Fest demo incoming

  • Among Us 3D, a non-VR version of Among Us VR, is coming to PC via Steam.
  • It will have cross-play with the VR version and allows 4-10 players to complete tasks and identify the imposter.
  • A Steam Next Fest demo will be available, although limited in features and game modes.
  • The 3D version will include proximity voice chat, new and returning minigames, crossplay functionality, and customizable cosmetics.

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Immersivelearning

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AutoVRse Showcased Immersive VR Training Solutions at Invest Karnataka Summit 2025

  • AutoVRse, India's pioneer provider of Augmented Reality (AR) and Virtual Reality (VR) training solutions for enterprises, participated in the Invest Karnataka Summit 2025.
  • During the summit, AutoVRse showcased its immersive VR training solutions to government officials, highlighting the potential benefits for workforce training, safety, and productivity.
  • AutoVRse's VR-based training solutions bridge the skill gap in industries by providing interactive and effective training modules in a risk-free virtual environment.
  • The company's participation in Invest Karnataka highlights its commitment to driving digital transformation and skill development in the region.

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UploadVR

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Neon Genesis Evangelion Is Getting An Official XR Game Next Year

  • An official Neon Genesis Evangelion XR game is in development, with plans for a new trilogy based on the anime.
  • The game is being developed by Pixelity Inc in collaboration with Khara, Inc.
  • The first installment of the trilogy is scheduled to launch next year and will follow the events of the original anime TV series.
  • The game will feature interactive and cooperative gameplay with familiar characters.

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UploadVR

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Meta Will Give $50 Million To The Top Horizon Worlds Creators

  • Meta will give $50 million to the top Horizon Worlds creators.
  • Payments will be based on contributions to the ecosystem through time spent, retention, and in-world purchases.
  • Meta also launched a $1 million mobile-focused competition.
  • Meta expands Horizon Worlds' monetization features into 18 new countries.

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Roadtovr

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Meta Announces $50M ‘Horizon Worlds’ Content Fund as Some VR Studios Struggle to Make Ends Meet

  • Meta announced a $50 million fund to incentivize content creation in Horizon Worlds, a social gaming platform.
  • Horizon Worlds is Meta's attempt at building a connected 'metaverse' platform for social interaction and gaming.
  • With the launch of Horizon Worlds on flatscreen devices, creators face challenges in catering to both VR and non-VR audiences.
  • Meta introduced a $50 million 'Creator Fund' to reward creators of worlds that drive high visits and retention.
  • The fund aims to boost content creation on Horizon Worlds and enhance its engagement metrics.
  • Meta's focus on Horizon Worlds has impacted developers of self-contained VR apps, leading to staff cuts and restructuring.
  • Many VR studios struggle due to shifting user preferences towards free-to-play models over paid apps.
  • Despite investing in VR content, Meta's shifting focus creates uncertainty for developers relying on the Quest platform.
  • Meta highlights the success of free-to-play VR titles like Gorilla Tag, signaling a trend towards this model.
  • The company maintains support for paid VR apps but faces criticism for platform changes affecting self-contained VR developers.

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Digitaltrends

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Among Us 3D brings first-person deception shenanigans to PC players

  • Among Us 3D, a first-person variant of the game, is set to launch on PC.
  • The new game enables crossplay with Steam VR, Meta Quest, PlayStation VR 2, and Pico users.
  • The Among Us VR branding will be rebranded as Among Us 3D over the next few months.
  • Among Us 3D is not compatible with the original Among Us game, but a demo will be available on Steam during the Steam Next Fest.

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VR Parkour Platformer Pixel Arcade Arrives On Quest Today

  • VR parkour platformer Pixel Arcade has arrived on the Oculus Quest today.
  • Developed by CJG Studio, Pixel Arcade is a competitive VR platformer that challenges players to navigate tricky neon environments and achieve high scores on a global leaderboard.
  • The game features ten levels with complex spatial scenarios, hazards like lasers and bounce pads, and the ability to unlock checkpoints.
  • While multiplayer is not available at launch, the developers have plans to introduce it in the future, along with seasonal updates and additional in-game content.

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VR Hoverbike Shooter Retronika Leaves Early Access On Quest Today

  • VR hoverbike shooter Retronika is leaving early access on Quest and will be available on SteamVR in the future.
  • Retronika offers a single-player campaign where players navigate a futuristic city, fighting off drones and customizing their hover-bike for tactical advantage.
  • The game has received positive feedback for its visually stunning and immersive VR experience.
  • 4Players-Studio plans to expand Retronika to other platforms apart from Quest and SteamVR.

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Is Realize Music: Sing Really What The Doctor Dre Ordered?

  • Realize Music: Sing is a VR singing game aiming to help with mental health struggles but falls short in execution and organization.
  • The app features adult-oriented music but suffers from issues like a cluttered virtual play space and a messy album selection.
  • The UI and navigation are problematic, with crashes, odd menu placements, and bugs affecting user experience.
  • Despite offering a variety of genres and interactive features like drumming, the app lacks a coherent experience and proper song categorization.
  • Issues with audio recognition, manual sign-in requirements, and pointless features like a painting system add to the app's shortcomings.
  • Realize Music: Sing lacks a distinctive selling point, with little to differentiate it from other singing experiences like karaoke or online platforms.
  • While promising a unique and emotionally restoring experience, the app falls short and fails to provide a compelling reason for long-term use.
  • The app offers community features and long-distance karaoke options but struggles to justify its value and subscription model.
  • Overall, Realize Music: Sing may have noble intentions but fails to deliver a polished and engaging singing experience, raising questions about its long-term viability.
  • The app is available on the Meta Quest platform with a monthly subscription price of $9.99 or an annual subscription of $99.99.

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Among Us VR Becoming Among Us 3D With Flatscreen Cross-Play

  • Among Us VR is being rebranded to Among Us 3D, introducing flatscreen support on Steam
  • Among Us 3D will retain the VR game's first-person perspective and support cross-platform multiplayer between PC and VR players
  • Among Us 3D will introduce a new in-game currency called Stardust, expand customization options, and add new modes, tasks, collaborations, and wardrobe expansion
  • Among Us 3D will remain available on Quest, SteamVR, Pico, and PS VR2, while the flatscreen version is confirmed for PC only

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Horizon Worlds Desktop Editor Now Publicly Available In Early Access

  • The Horizon Worlds Desktop Editor is now publicly available in early access, with asset importing and TypeScript support.
  • Meta's Horizon Worlds platform now allows desktop creation tools to build higher fidelity worlds.
  • The Horizon Worlds Desktop Editor offers 3D asset importing, game logic using TypeScript, and generative AI tools.
  • Meta enables in-world monetization and launches a $50 million Meta Horizon Creator Fund for world creators.

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UploadVR

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Pinball FX VR Brings The Arcade Pastime Back To Quest This April

  • Pinball FX VR is coming to Meta Quest on April 3.
  • The game features a new environment, mission-based campaign mode, and mixed reality support.
  • Three tables will be available with the base game, and more tables will be added later.
  • Zen Studios has previously developed other VR pinball games like Star Wars Pinball VR.

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Ashen Arrows Review: Good Shot But Could Aim A Little Higher

  • Ashen Arrows is a VR archery wave shooter with roguelike elements set in a Nordic mythological world.
  • The game offers three main gameplay modes: Saga, Bastion, and Co-Op, providing variety for players.
  • Saga mode acts as a tutorial, featuring excellent voice acting and narration by Odin.
  • Ashen Arrows could benefit from a stronger story drawing more on Norse legends and embracing absurdity.
  • Bastion mode introduces roguelike elements with procedurally generated maps and upgrade points system.
  • The game's low-poly visual style provides an otherworldly feel with varied environments to explore.
  • Ashen Arrows offers comfort with multiple movement options, left-handed mode, and seated mode for accessibility.
  • Players can interact with critters in the game, petting them for delightful animations.
  • The game blends VR archery mechanics with roguelike gameplay, offering an engaging challenge and replay value.
  • Ashen Arrows is praised for its mechanics but could improve with a deeper storyline and additional minigames.

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Immersivelearning

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A Guide For Using VR, AR Technology in Foreign Markets

  • Global businesses are leveraging AR and VR to engage consumers worldwide, but success varies by cultural context.
  • Culture plays a significant role in how consumers interact with extended reality (XR) technologies.
  • The liability of foreignness (LOF) poses challenges for foreign companies in global markets, particularly in immersive technologies.
  • Studies in South Korea show that LOF exists for foreign firms using XR innovations.
  • Cultural mismatches hinder foreign brands in creating engaging XR experiences compared to local brands.
  • New brands or products face less LOF, as consumers are more focused on the novelty of the experience.
  • Companies can mitigate LOF by investing in local marketing platforms that foster direct connections with customers.
  • Recommendations include understanding local culture, choosing XR technology wisely, leveraging newness, and building brand communities.
  • While XR can enhance brand performance, using it incorrectly can harm brand perception more than not using it at all.
  • Adapting XR strategies to fit different markets is crucial for global success, as not all approaches work uniformly across cultures.

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