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Beat Saber Drops The Monstercat Mixtape 2 Today

  • The Monstercat Mixtape 2 adds 12 new paid tracks to Beat Saber.
  • The DLC is a collaboration between Beat Saber and Canadian electronic music label Monstercat.
  • This is the second time Monstercat is teaming up with Beat Saber for DLC, with the first pack releasing in 2019.
  • The Monstercat Mixtape 2 is available for $15 on Quest, Steam, and PlayStation VR platforms.

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Roadtovr

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‘Ember Souls’ Brings ‘Prince of Persia’ Style Hack-and-Slash Action to Quest Next Week

  • Ember Souls, a VR hack-and-slash game inspired by Prince of Persia, is launching on Quest on November 21st.
  • Pre-orders are available on the Horizon Store, offering a 16% discount off the $25 launch price.
  • The game will also be released on SteamVR headsets in the future, but the exact date is yet to be confirmed.
  • Ember Souls features intense sword fighting with over 20 different weapons in five Persian locations.

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Immersivelearning

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The next big internet revolution: what is the metaverse?

  • Metaverse is a virtual world vision that blends the real and digital worlds.
  • Silicon Valley entrepreneurs have been investing millions of dollars in its development lately.
  • Facebook's Mark Zuckerberg announced the creation of a new team to work on the company's metaverse project.
  • The idea of Metaverse involves mixing the physical and digital worlds and it is expected to revolutionize the internet and gaming industry.
  • It involves various augmented reality and virtual reality headsets that allow people to interact and experience game-like digital worlds.
  • Facebook predicted changing from being a primarily social media company to becoming a metaverse company by creating virtual settings that feel real.
  • Games like Second Life and Decentraland have already blurred the lines between virtual entertainment and the real-world economy.
  • The concept is also suggested for digital settings such as a nightclub or mountaintop.
  • Cathy Hackl, a tech consultant who advises companies on the metaverse, suggested the concept could provide real meaning to virtual experiences for the next generation.
  • Facebook has invested heavily in various technologies that simulate the feeling of being physically present somewhere else, but Mark Zuckerberg admitted that development of the concept is still needed.

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Skarredghost

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The XR Week Peek (2024.11.12): Smartglasses are on the rise, Meta cuts funding to games, and more!

  • Apple is working on its own smartglasses and hoping to ship a product in 2027 with an AI-powered ability to understand the environment around the user. Google and Samsung are also making efforts to compete in the smartglasses market.
  • Meta has opened a pop-up store dedicated to Ray-Ban Meta smartglasses in LA and will open another in Phoenix, Arizona to promote its Meta ecosystem. In contrast, Meta is reportedly cutting funding for gaming content, favoring non-gaming lifestyle content.
  • Miroslav Kotalík designed and built a pair of AR glasses powered by a Raspberry Pi Zero computational unit.
  • Apple released the Panoramic Display Feature on its Vision Pro, which allows users to use their Mac as a virtual, UltraWide screen.
  • LIV released a creator kit that lets players and creators capture third-person footage of VR standalone on Quest, making it easier to create viral content for social media.
  • EgoTouch allows users to use their palm as a touchscreen, distinguishing between touch and pressure to provide reliable interface feedback.
  • Osmo claimed to have achieved “scent teleportation” by digitalizing the scent fingerprint and transmitting it over a network to recreate the aroma in another location.
  • PSVR 2 games are on sale with discounts of up to 40% on the PlayStation Store.
  • Metro Awakening, a well-received game, added an arachnophobia mode for accessibility, and Djay released on Meta Quest.
  • Photon released a new free sample about multiplayer collaboration in mixed reality. DeoVR hosted a VR Jam with immersive entertainment and the opportunity to explore VR devices. MatchXR hosted a conference in Helsinki to discuss developments in Nordic XR ecosystems.

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VoIP

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Meta Partners with Universities to Transform VR Education

  • Meta is partnering with universities in the US and the UK for its Meta for Education beta program.
  • Institutions like Imperial College London, the University of Glasgow, and the University of Leeds are participating.
  • Meta collaborates with VictoryXR to create virtual environments for immersive remote learning.
  • Research shows VR learning enhances engagement and knowledge application.

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Immersivelearning

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Success Program Launch: Incorporating VR Into the First-Year Seminar

  • The University of Miami has introduced virtual reality (VR) into its first-year seminar to boost student engagement and promote feelings of belonging.
  • The UMverse VR application was specially created for incoming students, developed by the university’s XR Initiatives team to help boost understanding of campus tech culture.
  • The first-year seminar, First Year Directions, was launched in 2019 to acclimatise students to university by introducing them to support services and southern Florida life.
  • The VR application is used to introduce students to campus spaces and local communities, providing a replica world that introduces local places of interest.
  • To access the UMverse, students are given the option to try out a VR headset, and can also participate in class-based programmes that are led by university XR experts.
  • Since launching in Fall 2024, 500 students have submitted pre- and post-surveys on their experience using the VR. Initial positive feedback from students and teachers has been received.
  • UMverse creators and course directors are also making sure the VR does not replace real-life exploration, requiring student participate in real-life activities around the campus.
  • The university already owns about 250 VR headsets and plans to purchase another 100 over the next two years.
  • While institutions looking to adopt VR tools should keep the implementation slow, given the tech’s positive impact on engagements with learning and new experiences.
  • The integration of VR is considered by many advisers and instructors as a seamless addition to learning, and has improved learning outcomes.

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Owatch VR Immersive Gaming: A Must-See at IAAPA

  • Owatch VR Immersive Gaming: A Must-See at IAAPA
  • Owatch is showcasing their virtual reality entertainment products at IAAPA Expo 2024.
  • VR Beat Star offers unique hand interaction features for immersive gaming.
  • VR Space Travel provides an immersive fairytale travel experience across different dimensions.

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Meta Shows Off Orion's AR Operating System Interface

  • Meta showcased the interface of its Orion AR glasses prototype.
  • Orion AR glasses won't be mass produced, but Meta plans to release AR glasses based on Orion's R&D efforts.
  • The video demonstrates the field of view and translucent virtual interfaces.
  • Meta is experimenting with multiple app launcher main menu interfaces, indicating different approaches.

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Ember Souls Brings Prince Of Persia Inspired VR Adventure To Quest Next Week

  • Ember Souls, a magical hack-and-slash VR game, is set to release on the Quest platform next week.
  • Developed by VirtualAge, the game draws inspiration from Assassin's Creed and Prince of Persia, offering intense physics-based combat, magical abilities, and parkour challenges.
  • Players can choose from three game modes: campaign, raids, and sandbox training arena.
  • Ember Souls will be available for $25 on Meta Quest with a pre-order discount, while the Steam release date is yet to be confirmed.

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The Weeknd's Apple Immersive Music Experience Releases On Thursday

  • The Weeknd's Apple Immersive Video music experience releases on Apple Vision Pro on Thursday
  • The Apple Immersive Video format is 180-degree video with 8K resolution, stereoscopic 3D, HDR, and spatial audio, and it's served in the Apple TV app
  • The music experience allows users to journey alongside The Weeknd through a surreal, haunting cityscape
  • The Weeknd's immersive music experience will also be available for demo in Apple Stores offering Vision Pro demos

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Immersivelearning

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Maestro Review – A Rhythm Gaming Opus

  • Maestro is the best pure rhythm game with a relatively small track list which is played on Meta Quest 3 VR headset.
  • The game puts you in the shoes of a maestro of an orchestra using hand-based baton for keeping the rhythm and left hand queues for different sections of the orchestra.
  • Playing on hard mode offers a good time for those seeking a challenge, as well as for those watching the player in the real world frantically waving and pointing.
  • The game's greatest strength is its complexity of conducting the whole orchestra instead of playing just one instrument which makes it beneficial in the strict lens of mechanics.
  • Maestro has great immersion and elegance in a way that many VR titles and games in general can't achieve.
  • The game's greatest weakness is the complexity it uses as a conceit to delightfully vary its core mechanics, which renders the natural locking of humans into a specific part difficult.
  • Maestro's immersive hand tracking is as good as it gets for Meta Quest 3 VR headset, allowing players to possess good control over their digital fingers while playing the game.
  • The game is an absolute must-buy for classical music lovers and stands out as a leap in VR rhythm gaming, which is polished, immersive, unique, and most importantly, fun.
  • Maestro comes with clean graphics, excellent lighting, beautiful particle effects, interactable objects, and solid voice acting.
  • The character models in the game are the only presentational gripes, with uncanniness that distracts from immersion, which wouldn't have been out of place to stylize the characters to match their cheeky tone.

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Meta For Education Beta Brings VR & Mixed Reality To Colleges & Universities

  • Meta for Education, a new virtual & mixed reality platform from Meta, has launched in beta to over a dozen universities & colleges in the US & UK.
  • The Meta for Education beta program includes Arizona State University, Houston Community College, Imperial College London, Miami Dade College, Morehouse College, New Mexico State University, San Diego State University, Savannah College of Art & Design, The University of Glasgow, University of Iowa, University of Leeds, University of Miami, and University of Michigan, who will provide feedback on the program before its full launch.
  • The program will allow teachers, trainers and administrators to access a range of education-specific apps and features, and make it possible for them to manage multiple Quest devices at once.
  • Meta for Education seems to include Quest 3, Quest 3S, and Quest 2.
  • Meta for Education is similar to the Quest for Business platform, which allows mass management, updating, and app management of Quest headsets.
  • Meta says it will make Meta for Education available more widely this winter, suggesting the public launch could be just a few months away.
  • University participants have praised the program's ability to engage students, with San Diego State University Senior Director of Instructional Technology Dr. Sean Hauze stating "We’re empowering students to do things that would be out of reach otherwise”.
  • The program is seen as a tool that’s going to change education and the way of teaching by bringing the world into the classroom, says University of Miami Professor and University XR Initiative Lead Kim Grinfeder.
  • Houston Community College Reality CoLab Director Rubén Durán states that with their project Virtual Reality for Empathy, members of the community and HCC students come together to role-play and raise awareness on various issues.
  • Meta for Education is expected to be beneficial in conducting research on impactful methods of teaching and learning and making education more accessible to students, according to the participants from the institutions.

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DIG VR Review: This Humorous Light Sim Has Its Charms

  • DIG VR is a power digging-themed light simulator for VR with arcade-style gameplay.
  • The game delivers an entertaining light sim with a great sense of humor and is available on Quest.
  • The game's setting takes clear inspiration from PowerWash Simulator VR and has a relatable British humor.
  • DIG VR has an authentic motion control scheme with great physicality, using two levers for movement and two sticks to control your excavator's arm.
  • The game is a slow-paced experience that rewards patience when things go smoothly and is surprisingly relaxing.
  • The game presents different skins, decals and paint colors to offer some wacky choices and personalize the vehicle.
  • The game's mini-games soon wear off, but there is still some fun to be had for light simulator enthusiasts.
  • The game is hampered by tedious campaign missions and fiddly controls for certain tools.
  • DIG VR ultimately delivers an enjoyable premise backed by a vibrant presentation and beautifully British humor for light sim lovers.

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The Adapter To Use The Original PSVR On PS5 Is Being Discontinued

  • The free camera adapter needed to use the original PlayStation VR headset on a PS5 is being discontinued soon.
  • Sony released a USB adapter for the PlayStation Camera to make it possible to use the original PlayStation VR on a PS5 console.
  • The PlayStation Camera adapter will no longer be available from November 26 or when supply runs out.
  • The PS5's own camera accessory doesn't support PlayStation VR, so there will be no official way to get the old headset running on PS5.

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Meta taps US, UK universities to test VR in education, creates digital twin ‘metaversities’ in Europe

  • Meta has partnered with universities in the US and UK to test VR in education.
  • The Meta for Education beta program will provide early access to VR and XR prototypes.
  • Meta is introducing 'metaversities' in Europe, starting with the University of Leeds.
  • Meta's Reality Labs continues to invest in VR despite financial losses.

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