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TechCrunch

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Meta taps US, UK universities to test VR in education, creates digital twin ‘metaversities’ in Europe

  • Meta has partnered with universities in the US and UK to test VR in education.
  • The Meta for Education beta program will provide early access to VR and XR prototypes.
  • Meta is introducing 'metaversities' in Europe, starting with the University of Leeds.
  • Meta's Reality Labs continues to invest in VR despite financial losses.

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Roadtovr

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‘Wall Town Wonders’ is a Mixed Reality City Builder with Tons of Charm, Coming to Quest 3 Next Week

  • Cyborn is releasing mixed reality city builder Wall Town Wonders on Quest 3 next week.
  • The game turns any room into a miniature town and supports hand-tracking.
  • Players interact with tiny characters to rebuild and customize the world.
  • The game offers quests, mini-games, and post-launch seasonal content.

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Roadtovr

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Sony to Discontinue Free PSVR Camera Adapter for PlayStation 5 This Month

  • Sony is discontinuing the free PSVR camera adapter for PlayStation 5 later this month.
  • The adapter was provided for free in 2020 to allow PSVR users to use the headset on PS5.
  • The PlayStation 5 HD camera cannot track the original PSVR headset or PS Move controllers without the adapter.
  • Requests for the free adapter can be made until November 26th or until supplies last.

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TechBullion

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The Evolution of Ludo: Transforming a Classic Board Game into a Mobile Real-Cash Game

  • Ludo, the traditional board game, has transitioned into the mobile format, keeping pace with new technologies and trends.
  • Real-money playing Ludo has recently gained more attention, creating new revenue streams for gaming development companies.
  • Real-money Ludo game development is competitive, with companies striving for the most pleasing, safe, and user-friendly platforms.
  • Developing a successful real-money Ludo game application requires critical features that enhance user experience and render a fair and transparent gaming environment.
  • Real-money Ludo games are multiplayer games that combine the entertaining features of classical board game with the excitement of online gaming wagering.
  • Outsourcing game development is an excellent strategy for businesses to launch competitive and lucrative gaming apps rapidly.
  • In-app purchases, entry fees, and advertising are the modes of revenue for real-money Ludo games.
  • Ensuring regulatory compliance, combating fraud, and securing payment processing are some key challenges faced in developing a real-money Ludo game.
  • AI, machine learning, blockchain, AR, and VR are some emerging technologies that can revolutionize the real-money Ludo gaming experience.
  • Real-money Ludo gaming has a bright prospect for growth with a mobile internet and digital payment systems that support the industry.

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Roadtovr

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‘MYST’ Successor ‘Firmament’ Delayed on PSVR 2 to Early 2025 Following 2.0 PC Update

  • The release of the PSVR 2 version of Cyan's puzzle adventure game 'Firmament' has been delayed to early 2025.
  • The delay follows the release of the game's 2.0 patch for PC and Mac, which includes an upgrade to Unreal Engine 5.3.2.
  • Cyan has addressed stability issues and made quality of life fixes in the PC version of the game.
  • The studio is working on updating the PlayStation SDKs and addressing PlayStation-specific issues before shipping the game on PS4, PS5, and PSVR 2.

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Immersivelearning

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Vision Pro Ultrawide Display Turns a Little MacBook into a Productivity Powerhouse

  • Apple has released the ultrawide virtual display for Vision Pro in beta, offering extra screen real-estate.
  • The ultrawide setting essentially gives users two 16:9 monitors side-by-side, but without the seam in the middle if they were using dual monitors.
  • However, MacOS window management is simply not ready to handle ultrawide monitors.
  • Users can use third-party window managers such as Rectangle,
  • that help to size and position screens in ultrawide monitors.
  • Vision Pro's virtual display feature has been transformed from something that's nice to have to an essential capability of the headset.
  • Apple is expected to revolutionize work setup when it has an equivalent headset that’s half the size and half the price of Vision Pro.
  • Vision Pro is too heavy for all-day use and it costs more than an ultrawide monitor itself.
  • The ultrawide option has many applications in terms of productivity work setup because it fits into a headset, and users can carry it anywhere they go.
  • Apple should have similar window-arranging capabilities that make sense for ultrawide monitors in the future.

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UploadVR

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Boxing Underdog Enters The Ring This Month On Quest

  • Boxing Underdog, developed by Monologic Games, is set to release this month on the Quest platform.
  • The game offers a physics-based fighting experience, taking players from underground fights to arena spectacles.
  • Originally announced as VRSO: Bare Knuckle Fighting, the game now focuses on a more professional boxing experience, while still offering an 'authentic bare-knuckle mode'.
  • Boxing Underdog features adaptive AI enemies, real-time response, and optional multiplayer mode, allowing players to customize their characters and potentially create custom AI characters with modding support in the future.

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Skarredghost

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Meta should improve its Store to support more its developers

  • Developers of virtual reality games are calling on Meta, the company formerly known as Facebook, to improve its app store for VR games. The complaints are centred around the merging of App Lab, the app store for experimental games, and the Horizon Store, which houses full games for the Meta Quest headset. Some developers argue that the store’s systems for suggesting games and search functionalities are flawed, with low-quality content often being prioritised over more polished experiences.
  • Another concern is about Meta’s promotion, through its advertising and suggestions, of Horizon Worlds, the company’s relatively new social VR platform, which games developers say can undermine sales and increase competition. They have called on Meta to improve its store or face losing developers from the VR ecosystem. There are also concerns around the 30% fee levied by Meta on all transactions taking place through the store.
  • A reduction in this fee for a set timeframe, or sales below a certain threshold, has been suggested as a potential solution. Others believe that a larger overhaul of the store’s search algorithms and promotion systems is needed, alongside a public commitment to supporting small developers in the longer term.
  • It is generally agreed that the promotion of indie developers and smaller teams is important for the ecosystem, since many successful VR games were developed by smaller studios. The current unhappiness among developers has raised concerns about authoritarian gatekeeping by large tech firms such as Meta and how smaller developers can survive with the existing landscape. It has also raised issues about discovery and ranking on app stores, particularly regarding low-quality content.
  • The situation raises questions over corporate social responsibility and whether Meta is using its dominant position to prioritise its own products over third-party offerings. There are also calls for greater transparency around VR ecosystem metrics to enable better decision-making.
  • Meta has responded to criticisms of the store, accepting that it can do better, and citing the growing popularity of the Quest 3S in bringing new customers to the VR platform. However, developers want concrete action taken, rather than vague commitments.
  • Meta has previously argued that the store's 30% cut is necessary to keep the company's affordable hardware prices in place.
  • The dispute highlights a wider issue in the tech industry over the power of app stores and the way they operate. As the market for VR games continues to grow, it is likely that companies such as Meta will face mounting pressure to take into account the needs and concerns of smaller developers.

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UploadVR

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Pico OS 5.12 Brings Phone Mirroring And Improves Passthrough & Hand Tracking

  • Pico OS 5.12 brings phone mirroring, mouse & keyboard support, improved hand tracking and passthrough
  • Phone screen mirroring now available on Pico 4 Ultra through the Pico app
  • Improved hand tracking with faster response speed and enhanced stability
  • Passthrough improvements with reduced distortion and shaking in bright sunlight

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XROM

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Elevating India's AR-VR Landscape - Wavelaps Partners with the Ministry of I and B for WAVES

  • India's technological renaissance is gaining momentum through initiatives like WAVES and CIC.
  • WAVES is reshaping India's technological landscape by catalyzing innovation in AR, VR, and AI.
  • Wavelaps, a leading technology company, mentors and nurtures next-generation innovators through XR Creator Hackathon.
  • India's audio-visual industry valued at $23 billion, AR/VR sector projected to grow at 38.1% CAGR, with over 10 million jobs in immersive technologies by 2030.

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XROM

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Aoxue launches new headset Vision Max

  • Aoxue launched its new high-end flagship headset, Aoxue Vision Max, during their product launch event on November 8 in Hangzhou.
  • Aoxue Vision Max combines digital odor technology and innovative design concepts, providing users with different odors in different experience scenarios.
  • The Aoxue Vision Max headset is lightweight, weighing only 295g, ensuring a comfortable wearing experience.
  • The internal screen of Aoxue Vision Max is equipped with two Micro OLED displays, with a pixel density of about 3882 PPI.

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XROM

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A Policy Measure in China: Promoting the Integration of NewTechnologies such as VR and Ice and Snow Equipment

  • New technologies such as 5G, artificial intelligence, and virtual reality are being promoted to stimulate the ice and snow economy.
  • These technologies have created new products and improved the sports experience for ice and snow enthusiasts.
  • The virtual reality ski simulator allows users to experience skiing without leaving home.

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UploadVR

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XR News Bytes: Pistol Whip, EXOCars, Crowbar Climber And More

  • Pistol Whip is hosting a free weekend on Steam to celebrate its fifth anniversary.
  • Game Night, a mixed reality multiplayer title, is entering early access on Quest.
  • EXOcars, a VR off-road racing game, outlines its post-launch roadmap.
  • Crowbar Climber, a unique VR climbing game, is now available on Quest and Steam.

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UploadVR

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Firmament 2.0 Update Adds Ray-Traced Reflections As PS VR2 Version Gets Delayed

  • Firmament version 2.0 introduces ray-traced reflections and switches to Unreal Engine 5.3.2 and OpenXR.
  • The PS VR2 version of Firmament has been delayed until next year due to PlayStation-specific issues.
  • Cyan is ending official support for several PC VR headsets, including Rift S, but the Vive Pro remains unaffected.
  • The game is currently available on Steam with optional PC VR support.

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Hypergridbusiness

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Kitely adds PBR materials support, larger textures

  • Kitely has added support for physically based rendering (PBR) materials in virtual worlds and the Kitely Market.
  • This update also includes support for larger textures up to 2,048 by 2,048 pixels in size.
  • PBR materials create more realistic textures by simulating how light interacts with different surfaces.
  • Kitely has ported the PBR features from the upcoming OpenSim 0.9.3 release into their current system.

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