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Sony is Permanently Slashing PSVR 2 by $150 in March, Including ‘Horizon Call of the Mountain’ Bundle

  • Sony is permanently discounting PSVR 2 by $150 starting in March, making the price $400.
  • The discount applies to both the basic PSVR bundle and the Horizon Call of the Mountain hardware bundle.
  • Sony has released only a handful of first-party titles for PSVR 2 so far.
  • Further discounts may come in the future, potentially increasing sales and attracting more PS5 players.

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VRAI secures €5 million to prove that in defence training, seeing is believing

  • Dublin-based VR and simulation technology company VRAI has raised €5 million in a Series A funding round led by Beringea.
  • VRAI, founded in 2017, works with customers in defence and security, including the British Army, Irish Defence Forces, and The Royal Air Force.
  • The funding will be used to further innovate for existing customers, expand the team, and grow the US office.
  • VRAI's mission is to redefine human performance through data-driven simulation within the defence and aerospace industries.

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Meta Reveals Next Generation Aria Smart Glasses for Research and Experimentation

  • Meta has revealed its next-generation smart glasses, Aria Gen 2, to be released for third-party researchers.
  • Aria Gen 2 features an upgraded sensor suite and new sensors for heart rate and voice recognition.
  • The device allows for all-day usability, foldable design, and on-device machine perception systems.
  • Meta aims to target both commercial and academic researchers, with plans to release more details in the coming months.

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Mannequin Goes Free-To-Play On Quest As PC VR Version Gets Price Cut

  • Fast Travel Games' multiplayer VR game, Mannequin, is now free-to-play on the Quest platform, with a paid 'Premium Upgrade' option for additional features.
  • The PC VR version of Mannequin remains a paid app, but its price on Steam has been permanently reduced by 50%.
  • The free Quest version of Mannequin includes most of the game, with a new map called Towers being introduced in the latest update.
  • The switch to free-to-play for the Quest version follows concerns from VR developers about declining sales and discoverability on the Meta Quest storefront.

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Prop Hunt-style Game ‘Mannequin’ Goes Free-to-Play on Quest as Freemium Multiplayer Games Thrive

  • VR game Mannequin is going free-to-play on Oculus Quest.
  • In Mannequin, two gun-toting Agents hunt three shape-shifting aliens, called Mannequins.
  • The free-to-play version on Quest includes the base game and a variety of maps, with additional features locked behind a $10 in-app purchase.
  • The move toward free-to-play games on Quest is driven by the platform's growing user base, including younger players who tend to spend more on in-app purchases.

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PlayStation VR2's Price Is Being Cut To $400

  • Sony is cutting the price of PlayStation VR2 to $400, starting in March.
  • The new price will apply to both the regular package and the bundle that includes Horizon Call of the Mountain.
  • With the new price, you could get a PS5 and PlayStation VR2 together for $800, or a PS5 Pro with it for $1100.
  • At $400, whether it be for use on PS5 or on PC, PlayStation VR2 will be a significantly more attractive proposition than it was before.

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Immersivelearning

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Stargate: How AI Will Redefine Immersive Tech and Beyond

  • The Stargate Project, a $500 billion initiative, aims to revolutionize AI infrastructure in the USA and accelerate AI adoption across industries.
  • Backed by major players like OpenAI and Oracle, Stargate involves building advanced data centers and power generation facilities.
  • Gemini 2.0, DeepSeek-R1, and Operator by OpenAI are notable AI advancements driven by Stargate, showcasing AGI capabilities.
  • Stargate's infrastructure will enable scalable XR applications, improve AI agent performance, and reduce costs, benefiting various industries.
  • Industries like Healthcare, Training, and Manufacturing will benefit from AI-driven XR solutions, enhancing simulations and customer experiences.
  • Stargate's impacts include faster AI model training, accelerated innovation cycles, and enhanced AI capabilities for businesses.
  • AI agents like those in Google's Gemini 2.0 rely on Stargate's infrastructure to operate efficiently, supporting Education, Healthcare, and enterprise applications.
  • The Stargate Project is strategic for the U.S., aiming to boost its economy, strengthen geopolitical influence, and offer global access to cutting-edge AI solutions.
  • By providing necessary infrastructure, Stargate enables industries to innovate faster, scale smarter, and compete globally with Intelligent Technology solutions.
  • Stargate Project signifies confidence in Intelligent Technology and offers a transformative opportunity for businesses to thrive and shape the economic landscape.

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HTC's Viverse Worlds Can Run In VR On Any Headset Via Your Web Browser

  • HTC's Viverse Worlds metaverse platform can run in VR via your web browser, thanks to WebXR.
  • Viverse Worlds is unique compared to other popular VR metaverse platforms like Meta Horizon Worlds, VRChat, Rec Room, and Roblox.
  • Destinations can be created in Viverse Worlds using HTC's Viverse Create web tool or PlayCanvas web game engine via the new Viverse extension.
  • Viverse Worlds supports Gaussian splats and HTC's Polygon Streaming technology for higher fidelity worlds, accessible from any device.

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Immersivelearning

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Azure Mixed Reality Solutions: Building the Future of Digital Transformation

  • Azure Mixed Reality solutions, powered by Microsoft Azure, are transforming the enterprise landscape with immersive experiences that blend physical and digital worlds.
  • Key services include Azure Digital Twins for IoT, Azure Remote Rendering for high-fidelity visuals, and Azure Spatial Anchors for spatially aware experiences.
  • These solutions integrate seamlessly with Microsoft tools like Azure Active Directory, Security Center, and Microsoft Teams, enabling diverse applications from training to maintenance.
  • Industries like aviation, manufacturing, and retail benefit from customized XR applications, digital twins for real-time insights, and enhanced training and collaboration.
  • Companies such as Rolls-Royce and Bosch utilize Azure Mixed Reality for predictive maintenance and real-time monitoring, improving operational efficiency.
  • Azure's compatibility with XR devices and platforms like Microsoft Teams enhances collaboration and training initiatives, as seen in examples from the Minnesota National Guard and Kubota Environmental Engineering.
  • Microsoft's Azure Mixed Reality solutions play a crucial role in driving digital transformation, offering new possibilities for businesses to innovate and adapt in a rapidly evolving landscape.
  • The constantly evolving XR ecosystem, including solutions like Microsoft Mesh for team collaboration, ensures that Azure Mixed Reality remains at the forefront of business innovation.

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GOLF+ Upgraded The Graphics Of Its Original Full Course

  • GOLF+ has upgraded the graphics of its first full-swing course, Cliffs, which was originally released in late 2021.
  • Cliffs was the game's first full course, loosely based on Roy Kizer Golf Course in Austin, Texas.
  • The upgraded Cliffs features a fresh and modernized design, smoother greens, enhanced fairways, and breathtaking ocean views.
  • GOLF+ has sold over 1.5 million copies to date, generating significant revenue from the base game, DLC courses, and GOLF+ Pass subscription.

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MIT Reality Hack Has Become a Focal Point for US East Coast XR Devs & Entrepreneurs

  • MIT Reality Hack hackathon has become a focal point for XR developers and entrepreneurs on the US East Coast, despite major industry hubs being on the West Coast.
  • The event, now in its eighth year, includes the EXPERIENTIAL Conference for industry discussions and networking opportunities.
  • Sponsored by international players in XR, AI, and deeptech, participants at the hackathon built prototypes using various technologies.
  • New hardware kits introduced at the MIT Reality Hack included AR lenses, haptic exoskeletons, and neurosensing gear.
  • The hackathon, with a focus on 'hacking for good,' produced innovative XR applications and use cases.
  • Winning projects included tools for correct posture using AR, end-of-life care preparation through an immersive platform, and haptic sculpting in VR.
  • The EXPERIENTIAL Innovation Conference held alongside the hackathon featured launches of genAI and haptic technologies from startups.
  • The conference aimed to promote creator economies by bridging academic research and business marketplace in experiential technology.
  • Key industry figures like Tim Bajarin and Ziad Asghar highlighted the importance of events like MIT Reality Hack in fostering talent and ideas in the XR industry.
  • Panel discussions at the conference focused on global initiatives using experiential technology to drive economic growth and enable inclusive human experiences.

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Walkabout's Don Carson On 'Creating The Context For Humans To Interact With Each Other'

  • Don Carson, senior art director for Mighty Coconut, has been creating VR golf courses.
  • Walkabout Mini Golf, developed by Mighty Coconut, offers paid multiplayer VR experiences.
  • Walkabout's latest course, Viva Las Elvis, generated record revenue for the company.
  • Carson shares principles of Walkabout Mini Golf course design to inspire other creators.

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Meta For Education Is Now Available, Bringing Quest To Schools & Universities

  • Meta for Education is now out of beta, offering schools and universities an 'end-to-end solution' for adopting VR & mixed reality via Quest headsets.
  • Meta for Education is built on the Meta Horizon managed solutions, enabling educators to access a range of education-specific apps and features while managing multiple Quest devices at once.
  • The program ran as a beta with over a dozen universities and colleges participating and is now generally available for any interested school, college, or university.
  • Meta for Education's VR and mixed reality implementation has shown positive results, with improved student engagement, teaching enhancement, and academic performance.

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Valve’s next VR headset could be coming after six long years

  • Valve is reportedly aiming to release a new standalone, wireless VR headset, codenamed Deckard, by the end of 2025.
  • The potential price for the full bundle is $1,200 and it is expected to offer a high-end VR experience.
  • The headset may come with in-house games or demos and is expected to support playing Steam Deck games on a big VR screen.
  • Presentations for the new VR headset could start soon, and an official announcement may be forthcoming.

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Bono: Stories Of Surrender Will Be The First Feature-Length Apple Immersive Video

  • Bono: Stories Of Surrender, a documentary launching in May, will be the first feature-length Apple Immersive Video.
  • Apple Immersive Video is a format with 180-degree video, 8K per-eye resolution, 90FPS, stereoscopic 3D, high dynamic range (HDR), and spatial audio.
  • The documentary is directed by Andrew Dominik and will reimagine Bono's one-man stage show based on his bestselling memoir.
  • Bono: Stories Of Surrender is set to release on May 30 and will be exclusive to Apple Vision Pro.

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