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Skarredghost

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Udexreal UDCAP hands-on: very thin tracking gloves for VR

  • Udexreal presented their UDCAP tracking gloves at the VR AR Expo China, showcasing its thin and lightweight design.
  • The gloves, weighing only 45g, boast sensors with 0.1mm thickness for finger tracking.
  • Confusion exists regarding the number of sensors, with claims of 13 per finger at the event and 12 on the website.
  • Two versions are available: consumer for social VR and enterprise for training and B2B, with an option for a VR controller add-on.
  • The soft, breathable, and washable gloves are priced at $599 (discounted from $699) with further discounts.
  • The gloves felt extremely thin and lightweight, providing a comfortable fit but lacking breathability during usage.
  • Setup involved an easy calibration process, showcasing decent finger tracking capabilities but with minor inaccuracies.
  • The input add-on for the index finger featured thumbsticks and A/B buttons, requiring user adaptation.
  • Haptic feedback was present on the index fingers, contributing to immersive experiences.
  • Overall, the UDCAP VRGlove by Udexreal offers a unique, lightweight design with good tracking, albeit with some areas for improvement.

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UploadVR

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Microsoft Flight Simulator 2024 Now Has Foveated Rendering

  • Microsoft Flight Simulator 2024 now features both fixed and eye-tracked foveated rendering for VR support.
  • Fixed Foveated Rendering (FFR) renders the central area at a higher resolution than the peripheral, saving performance.
  • Eye-Tracked Foveated Rendering (ETFR) renders the area you're looking at with higher resolution, reducing pixelation.
  • These techniques improve performance in VR, allowing for smoother framerates or higher resolutions.
  • Flight Simulator 2024 utilizes the quad views foveated rendering technique for eye-tracked foveated rendering.
  • Additional VR improvements in Sim Update 2 include fixes and enhancements for VR interactions and UI issues.
  • Foveated rendering is supported in other sims like DCS, providing performance benefits for users with eye tracking.
  • Various fixes in Microsoft Flight Simulator 2024 improve VR functionality, stability, and performance.
  • Updates include fixes for panel interactions, invisible UI elements, VR controller issues, and improved gesture detection.
  • Overall, the inclusion of foveated rendering and other enhancements enhance the VR experience in Flight Simulator 2024.

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UploadVR

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'Project Warhol' Paying Participants $50/Hour To Train Meta's Codec Avatars

  • 'Project Warhol' offers $50/hour to train Meta's Codec Avatars model by capturing facial expressions, speech, and gestures.
  • Participants perform tasks like mimicking expressions, reading sentences, making gestures, and more to improve virtual reality experiences.
  • Recruitment is handled by AI dataset company Appen for Meta in Pittsburgh, known for researching Codec Avatars aiming for true social presence.
  • Meta has been making progress on avatars, with a focus on narrowing the quality gap between high-end capture rig and mobile-generated avatars.

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Immersivelearning

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From Presence to Productivity: How XR Hand and Eye Tracking Enhances Virtual Workspaces

  • Businesses are increasingly recognizing the benefits of XR hand and eye tracking technologies in the enterprise, especially for virtual collaboration and hybrid workplace improvements.
  • XR technologies are bridging gaps between distributed teams by enabling face-to-face interactions, 3D prototyping, and team-building opportunities in virtual workspaces.
  • Spatial computing solutions, combined with eye and hand tracking, motion tracking, and haptic sensors, are improving immersion and collaboration in virtual environments.
  • XR hand and eye tracking technologies enhance communication by replicating real human characteristics virtually, improving nonverbal cues, reactions, and clarity in virtual interactions.
  • Collaboration is optimized with XR hand and eye tracking, allowing industries like manufacturing to work together on prototyping projects in digital twin environments with depth sensors and spatial mapping tools.
  • XR tracking solutions enhance team bonding by enabling diverse teams to connect more authentically and inclusively through features like eye contact, hand gestures, and posture in virtual environments.
  • Efficiency and productivity are enhanced through XR hand and eye tracking technologies, enabling global resource access, real-time analytics, and precise interactions without traditional controllers.
  • XR tracking also provides valuable business insights by capturing data on user engagement, proficiency, and sentiment during virtual interactions, training sessions, and customer service interactions.
  • AI algorithms integrated with XR tools enhance tracking capabilities by predicting user movements, minimizing lag in avatar movements, interpreting eye-tracking data, and adjusting difficulty levels dynamically.
  • The potential of XR hand and eye tracking technologies in virtual workspaces is continuously expanding with advancements in sensor technology, AI analytics, and haptic feedback solutions.

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Roadtovr

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VR’s Quirkiest Locomotion Device ‘Cybershoes’ Shuts Its Doors for Good

  • Cybershoes, the quirky VR locomotion device company, has officially shut down.
  • Production of Cybershoes stopped two years ago, and the closure of one of its branches in 2024 led to the complete closure of the Austria-based business in April 2025.
  • Cybershoes co-founder confirmed the shutdown in a LinkedIn post, and details about bankruptcy filings are not currently available to the public.
  • Founded in 2018, Cybershoes raised funds through Kickstarter campaigns but faced challenges, including the Quest-compatible version not performing as well as the original.

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Roadtovr

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Google Teases Android Smart Glasses Ahead of I/O Developer Conference Next Week

  • Google may unveil smart glasses at Google I/O developer conference to compete with Ray-Ban Meta Glasses.
  • Android Ecosystem President Sameer Samat showcased smart glasses in a promo for Google I/O.
  • The glasses resemble Ray-Ban Wayfarer style with a single camera sensor, LED indicator, and integrated audio.
  • Apple is also rumored to be developing its own smart glasses with a specialized processor.

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UploadVR

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Bootstrap Island Charts A Course Towards Full Launch With Early Access Roadmap

  • PC VR early access title Bootstrap Island unveiled a new roadmap for your survival journey, charting its course towards full release and beyond.
  • Developer Maru VR Productions has released three major updates since the game’s early access launch last year, expanding and refining the shipwreck survival title with features like a major boss, inventory, and building systems.
  • The fourth major update, Riverlands, scheduled for this summer, will introduce new region, threats, resources like tropical fruit, and a musket sling for survival.
  • The full release of Bootstrap Island will bring tribal inhabitants and deeper secrets, with ongoing post-launch support including new lands and dangers, and a tentative full release date of Q1 2026.

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Roadtovr

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‘STARVAULT’ Brings Classic MOBA Action to Quest with a First-Person VR Twist, Open Beta Now Live

  • Theia Games has announced STARVAULT, a first-person VR multiplayer battle arena (MOBA), which is now in open beta on Quest, offering classic MOBA gameplay with a VR twist.
  • The game features large 5v5 battles with nine unique heroes, traditional MOBA objectives like pushing lanes, destroying towers, and capturing strongholds, as well as farming creeps and earning XP and credits to unlock abilities and artifacts.
  • STARVAULT includes a distinctly HALO-inspired shooting experience in a first-person VR setting, with portals and jump pads for enhanced mobility across the map.
  • The game is free during the open beta period with no microtransactions, aiming for an Early Access launch in Summer 2025 and a full launch in early 2026, with plans for new heroes, game modes, and regular updates to establish itself as a VR esport.

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Immersivelearning

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Tech-Labs and X-Cal Partner with NeuroMaker to Bring Advanced Robotics Education to Classrooms

  • Tech-Labs and X-Cal partner with NeuroMaker to introduce the NeuroMaker HAND 2.0 to educational institutions for advanced robotics education.
  • The NeuroMaker HAND 2.0 is a modular robotic hand kit that offers hands-on experience in building, programming, and experimenting with technology for real-world applications.
  • This partnership leverages Tech-Labs' workforce development expertise to provide future-ready educational technologies for schools, training centers, and employers.
  • The collaboration aims to inspire the next generation of engineers, programmers, and healthcare innovators through hands-on, interdisciplinary learning experiences.

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Immersivelearning

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6 eLearning Trends Reshaping Corporate Training

  • The article discusses six eLearning trends reshaping corporate training in 2025.
  • eLearning is evolving rapidly, influenced by decreasing skills' shelf life and changing learner expectations.
  • Personalized learning paths are a key focus, with tailored content adjusting to users' expertise and training objectives.
  • Microlearning is emphasized for faster skill-building, delivering short, targeted content like tutorials and quizzes.
  • AI-powered learning assistants are used to spot skill deficiencies, provide educational content, and deliver instant responses.
  • Immersive technologies like AR and VR are mainstream training solutions, offering practical experiences and safer operations.
  • Data-driven learning analytics play a crucial role in assessing training program success and making strategic decisions.
  • Learning in the flow of work is highlighted as a primary learning method, where employees receive training resources matched to their specific needs.
  • Modern eLearning in 2025 aims to enhance organizational performance through smarter learning solutions and flexible, agile methods.
  • The future of corporate learning will focus on adopting these eLearning trends to drive business growth and workforce development.

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Skarredghost

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Hands-on: Bear Sunny transition lenses for AR glasses

  • Bear Sunny is a Chinese startup that produces transition lenses for AR glasses, allowing for opacity adjustments based on lighting conditions.
  • The technology showcased allows the lenses to transition from transparent to dark like sunglasses, making AR glasses usable both indoors and outdoors.
  • Bear Sunny has potential collaborations with various AR glasses manufacturers like Xiaomi, Meta, EssilorLuxottica, Google, and Huawei.
  • The technology is promising, offering the ability to switch lens opacity electronically, but further testing outdoors is required to assess its effectiveness in real sunlight conditions.

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UploadVR

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Starvault Aims High In The VR MOBA Genre

  • Starvault is a brand-new VR MOBA aiming to deliver an authentic VR experience with stunning visuals and intense online matches.
  • The game features familiar MOBA mechanics set in an arena where players must destroy the enemy core while facing challenges and upgrading their abilities.
  • Players engage in 5v5 matches, gaining experience points, unlocking abilities, and buying perks to enhance their characters' performance.
  • Starvault effectively utilizes VR gameplay with unique character movements, abilities, and piloting experiences, fostering a growing community and aiming to establish itself as a VR esport by 2026.

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Mossandfog

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Layered Worlds: How Augmented Reality Is Reshaping Everyday Design

  • Augmented reality (AR) is transforming everyday design by adding new dimensions to space, form, and interaction.
  • AR is now used in packaging, storefronts, furniture, and more, creating interactive and engaging experiences for users.
  • Designers are tasked with thinking about digital content that enhances the physical world, creating a layered design approach.
  • AR in packaging allows for interactive storytelling, turning passive packaging into a digital gateway for brands.
  • Retailers are using AR in storefronts to offer virtual try-ons, immersive brand experiences, and shoppable windows.
  • Furniture shopping has been revolutionized by AR, allowing customers to virtually try out pieces in their space for better decision-making.
  • AR is also transforming interior design by enabling clients to visualize concepts, make real-time design changes, and create collaborative experiences.
  • Experienced developers like Seisan play a crucial role in crafting purposeful AR experiences that solve real problems.
  • AR intersects with sustainability by reducing physical waste through interactive demos, virtual try-ons, and eco-conscious communication.
  • While AR has challenges like hardware compatibility and user experience, advancements in technology are making it more accessible and seamless.

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UploadVR

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Claustrophobic Cave Crawler Tunnels Gets Full Release On Quest

  • Tunnels, a horror VR game from Nomad Monkey, puts players in tight, winding corridors while dialing up the tension. It features crawling through tunnels using grip buttons and crouching to move forward.
  • Players navigate dark and weird tunnels with a flashlight, encountering unsettling monsters. The game limits flashlight usage with a short battery life, adding to the fear and tension.
  • Tunnels' monster design is revealed sparingly, similar to Alien's Xenomorph, keeping players on edge. The protagonist's silence during tense moments adds to the horror experience.
  • The claustrophobic dread in Tunnels is highlighted as its strongest point, offering a spooky and immersive experience. The game is available on the Meta Quest platform for $14.99.

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Ray-Ban Meta Glasses Can Now Give Blind Wearers A Detailed Description Of What's In View

  • Meta AI on Ray-Ban Meta glasses now provides more detailed descriptions for blind and low-vision individuals with a new accessibility setting.
  • Users can use Meta AI to audibly describe their surroundings, and now have the option for more detailed responses with the new setting in the Meta AI app.
  • Meta advises caution as the technology may have errors, especially for safety-critical tasks. The Detailed Responses option is currently rolling out in the US & Canada.
  • Meta is expanding its partnership with Be My Eyes to allow Ray-Ban Meta glasses wearers to initiate view-sharing video calls with volunteers in all 18 countries supported by Meta AI.

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