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IIT Madras Shaping India's Journey to Leadership in Spatial Computing

  • A team at IIT Madras is working towards positioning India as a leader in spatial computing, encompassing AR/VR/MR technologies.
  • The Experiential Technology Innovation Centre (XTIC) aims to develop essential components for AR/VR devices and establish a consortium for collaboration.
  • Challenges include the lack of availability of advanced headsets, but partnerships with global leaders in XR technology have been initiated.
  • XTIC is focusing on enhancing education and research in spatial computing and aims to elevate Indian AR/VR companies on a global scale.

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Sharge received CNY 10 million of in Funding

  • SHARGE, a company specializing in AI glasses, has received CNY 10 million in funding in the A+ round exclusively invested by vitalbridge.
  • SHARGE will hold a new product launch conference for AI glasses, introducing the first mass-produced AI glasses in China.
  • SHARGE has successfully entered multiple global markets and accumulated a user base of over one million high-spending users.
  • The SHARGE loomos AI Glasses are equipped with large-capacity batteries and an extended-range endurance neck ring for improved user experience.

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Doctorglasses Partners With Dream Smart, TCL RayNeo and Other Brands in the Smart Glasses Business

  • Doctorglasses has partnered with Dream Smart, TCL RayNeo, XREAL, SUPERHEXA, LAWK, ROKID, and other brands in the smart glasses business.
  • Doctorglasses aims to provide comprehensive vision correction solutions and fitting services for customers of smart glasses.
  • In August 2024, Doctorglasses and TCL RayNeo signed a cooperation agreement, establishing a joint venture with a registered capital of CNY 15 million.
  • The partnership with various brands will contribute to the rapid development and popularization of the smart glasses industry, enhancing the availability of better products and services for consumers.

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VR experience Horizon of khufu South China's first exhibition landed in Shenzhen

  • Horizon of Khufu, a VR experience to discover the wonders of Egypt, will meet the audience in Shenzhen.
  • The project is located in Zone D of Shenzhen Sea World and will officially open on December 24.
  • Horizon of Khufu is a 45-minute immersive exploration experience allowing visitors to explore the interior of the pyramids and other areas never open to the public.
  • Visitors can also travel back 4,500 years to unveil the mysteries of ancient Egyptian civilization, including climbing the Great Pyramid and sailing on the Nile River.

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QIN AWAKENING 2 will be officially launched on December 17

  • The immersive XR experience 'QIN AWAKENING 2' will be officially launched on December 17.
  • Ticket sales for the Shanghai flagship store started on December 15.
  • The first season of QIN AWAKENING achieved success with over 50,000 ticket sales and CNY 10 million in revenue.
  • The second season offers players an adventure on an ancient ship, a glacier canyon, and the bustling streets of the Qin Dynasty city.

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Dream Smart supports Geely Holding's Asian Winter Games service team

  • Geely Holding's Asian Winter Games service team is supported by Dream Smart.
  • Dream Smart provides security services for the team using Meizu smartphones, StarV AR smart glasses, and FlymeAuto.
  • During the event, Italian guests communicated with local Chinese car stewards using the voice translation function of StarV Air 2.
  • Dream Smart, an AI technology ecosystem enterprise of Geely Holding, ensures travel services for the Asian Winter Games through the Flyme Auto smart cockpit system.

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Rokid partnered with Live Data

  • Rokid has partnered with Live Data, a global real-time interaction and AI service provider.
  • The real-time translation application 'ViiTor' is now available on the Rokid AR Lite App Store.
  • The partnership aims to provide core capabilities such as real-time translation and communication to global developers.
  • Rokid products will integrate Live Data's IM development functions and multilingual features.

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COLD VR Is An Exciting Yet Frustrating Imitation Of SUPERHOT

  • COLD VR is an imitation of Superhot VR with a reverse time mechanic where time slows when you move.
  • The game offers action-packed gameplay with satisfying enemy shattering, but it can be overwhelming and lacks a clear message.
  • There are various bugs in the preview build, including hit detection issues and random bullet hits.
  • While the simple narrative and horror levels are engaging, frustrating levels and bugs dampen the overall experience.

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XR News Round-Up: By Grit Alone, VRider SBK, Undead Citadel & More

  • Undead Citadel received a visual upgrade on Quest 3, with real-time shadows and higher texture resolution.
  • By Grit Alone released an update with bHaptics support and an 'Xmas festive mode'.
  • VRider SBK, a VR racing game, is now available on Pico.
  • Ghosts of Tabor added a PvE mode and new map in the Directive Zero update.

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Meta CTO on Wireless Compute Pucks for Quest: They Don’t Solve the Problem

  • Meta's CTO, Andrew Bosworth, believes wireless compute units are not the solution for standalone VR gaming on Meta's Quest headsets.
  • Bosworth explains that wireless compute pucks still add weight to the headset due to the battery, and increase cost and complexity.
  • Meta is focused on building affordable consumer products, with its latest Quest 3S priced at $300.
  • While Meta's Orion prototype incorporates a wireless compute unit, Bosworth emphasizes the high cost and limited usage in delivering less immersive graphics.

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The HackerNoon Newsletter: EIP-1559: Separating Mechanisms From Memes (12/20/2024)

  • The HackerNoon Newsletter brings the HackerNoon homepage straight to your inbox.
  • On December 20, 2024, significant events include the US invading Panama in 1989, East Germany opening the Berlin Wall for the first time in 1963, and Elvis Presley being drafted to the US Army in 1957.
  • Highlighted stories include 'EIP-1559: Separating Mechanisms From Memes' and 'Does Google's Willow Quantum Chip Put Bitcoin's Cryptography at Risk?'
  • Other articles cover topics such as automating npm package publishing, the data protection challenges brought by metaverse growth, and the impact of Google's Willow Quantum Chip on Bitcoin's cryptography.

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Christmas 2024: Festive VR Games & Updates On Quest, Steam & More

  • Numerous VR developers are celebrating the season with a raft of seasonal-themed updates.
  • Here's a list of VR games and updates you can dive into this Christmas.
  • Brazen Blaze kicked off Season 2: Act 3 over a week ago with several new features.
  • Crowbar Climber, a game where you try to climb courses using only the titular items, is joining in on the festive cheer.
  • DIG VR, the power digging arcade-like simulator, recently launched a major Winter Update on Quest.
  • Drop Dead: The Cabin, a VR co-op shooter with mixed reality support by Soul Assembly, has launched the Barricades and Blizzards update.
  • The Dungeons of Eternity - Holiday 2024 update recently introduced some hefty changes for the VR dungeon crawler.
  • Epic Roller Coasters is celebrating the season with its 'Christmas Update,' adding four new rides as part of the Fantasy Thrills Bundle.
  • Developed by Xocus, off-road arcade-style racing game EXOcars has begun its Winter's Workshop event across two parts.
  • Flying Squirrel Chase is a multiplayer party game where you play as giant-headed animal avatars, gliding through the air by flapping your hands.

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Spatial Computing: Redefining the Reality of Future Warfare

  • Spatial Computing is redefining the reality of future warfare by using a combination of Virtual Reality (VR) and Augmented Reality (AR) technologies.
  • VR creates hyper-realistic scenarios for simulated training or mission planning, while AR enhances the real world by overlaying additional virtual layers.
  • For instance, Israeli Defence Forces (IDF) trained for tunnel warfare against Hezbollah using VR headsets without physically being underground.
  • The Integrated Visual Augmentation System (IVAS) with the US military and the Military Augmented Reality System (MARS) by Chinese People’s Liberation Army (PLA) are advanced AR models that upgrade a soldier’s sensory perception, target acquisition and target engagement.
  • However, the systems have yet to see deployment on an actual battlefield due to inherent limitations, such as information and cognitive overload. Cognitive overload could retard situational awareness in combat.
  • Moreover, the AI-augmented nature of this technology raises legitimate apprehensions regarding cyber-threats such as data breaches or jamming.
  • The exorbitant costs associated with these devices could limit adoption and militarisation of this technology.
  • To maximise the utility of emerging technologies, rigorous R&D and regular trials are essential. Machine learning (ML) can play a pivotal role by filtering massive data streams and prioritising critical information in real-time.
  • ML-driven encryption and advanced security protocols are vital to safeguard devices from cyber threats, with indigenisation emerging as a key solution for long-term cybersecurity resilience.
  • Developing headsets with weather-resistant, adaptive materials will be crucial for their reliability in extreme operational environments.

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Valve Index Review

  • The Valve Index headset is designed for comfort and durability.
  • The industrial design of the headset features solid plastic frame and soft breathable faceplate.
  • Adjustable head straps and memory foam cushions provide comfort even during long VR sessions.
  • Valve Index offers superior visual fidelity with 1440x1600 resolution per eye and 120Hz refresh rate.
  • The headset offers a 130-degree field of view, wider than that of most VR headsets.
  • Valve Index uses external tracking via the Lighthouse base stations, which offers precise, room-scale tracking with a wide coverage area.
  • The Valve Index controllers offer a wide range of motion and advanced tracking capabilities for more natural interaction with virtual environments.
  • Valve Index is compatible with SteamVR for access to a vast library of VR games and applications, and optimal performance.
  • Valve Index requires a powerful PC, and SteamVR provides the necessary software tools to configure the system.
  • Proper room-scale setup is crucial for getting the most out of the Valve Index, but the setup process is straightforward, even for new VR users.

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Transforming Medtech with AI and Virtual Reality

  • Virtual reality (VR) and artificial intelligence (AI) can be game changers when it comes to getting complex high-quality products to market faster and more efficiently, said Seamus Maguire, global vice president of lean systems at Freudenberg Medical.
  • Using AI and VR can standardize the human element aspect of manufacturing, which is where a lot of the slow-down can happen.
  • Freudenberg has successfully used VR for complicated tech transfers from different countries and has developed AI to determine optimal site layouts.
  • Maguire will speak on how Freudenberg is using AI and VR to enhance operator training and optimize factory layout planning at the upcoming MD&M West session, which is taking place from Feb. 4-6, 2025, in Anaheim, CA.
  • Freudenberg used VR to improve the quality of training and build muscle memory of operators without interrupting the product flow.
  • Freudenberg used VR and a thing called a 3P process which is production, preparation, and process to create a 3D mock-up digitized version to store, share and make it easier to explore the current layout at different locations.
  • Freudenberg also developed AI trained on lean methodologies and optimized their best layouts to create something that you could put a VR headset on and walk around.
  • VR training standardizes the human element which is where a lot of the slow-down can happen and eliminates fear, therefore, allowing for operators to experiment and learn.
  • The human element is one of the biggest sources of variation in manufacturing, and VR technology allows us to remove one of the biggest sources of variation.
  • People who would be interested in the session would include business leaders of companies who want to set things up right, operations team members, engineers, and those interested in tech transfers across continents.

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