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Adepts Arena Fights Golems In A New VR Fantasy Adventure

  • Adepts Arena is a new first-person fantasy adventure game coming to Quest and Steam.
  • In the game, players master the earth element to save their world, learn new abilities, and battle rogue Artificers using Golems.
  • Gameplay involves using physics-based effects like throwing rocks, building structures, and creating pathways in both single-player campaign and sandbox levels.
  • Adepts Arena offers VR gameplay as a 'martial arts simulation' and a flatscreen mode with FPS-like controls on Steam, inspired by the Elements Divided multiplayer game.

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Wordbound Is A Language Puzzler Coming Soon To Quest 3 & Apple Vision Pro

  • Wordbound is an educational mixed reality word game announced during the Creature Feature 2025 showcase.
  • The game allows players to pull apart objects to see how they're spelt and create new words to solve visual puzzles.
  • The project is led by developer Andy Bacon and a team that includes 3D artist Kassondra Krahn and sound designer Adrian Talens.
  • Wordbound started as a 2D prototype in 2014 and was later ported to VR, with a focus on educational aspects and word puzzles.

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Former Oculus CEO Brendan Iribe Didn't Think Oculus Go Was A Good Idea

  • Former Oculus CEO Brendan Iribe expressed his disapproval towards the 3DoF Oculus Go headset, stating it was not the right direction for VR.
  • Iribe, who stepped down from Oculus and was replaced by Hugo Barra, believed that the focus on 6DoF with Touch controllers, like in Rift and Quest, was more appropriate.
  • Oculus Go, a $200 standalone headset, lacked positional tracking and had critical limitations, leading to low retention rates and disappointing sales despite price reductions.
  • Following the underwhelming performance, Meta (formerly Facebook) decided to discontinue Oculus Go and pledged not to produce any more 3DoF headsets, aligning with Iribe's earlier criticisms.

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Industry Insider Expects New Valve XR Headset to Launch in 2026

  • Valve has been developing a standalone XR headset codenamed 'Deckard', with an industry insider praising its design as 'quite amazing.'
  • The insider, Stan Larroque, confirmed that he has seen the design and hinted at a potential launch in 2026.
  • While Valve has not confirmed the release date, there have been leaks suggesting a 2026 launch, with reports of a $1,200 price tag.
  • Competitors like Meta and Samsung are also gearing up to release their own headsets in the coming years, adding to the anticipation in the XR market.

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Medium

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Best Motherboard for VR Gaming in 2025

  • Choosing the right motherboard is crucial for a smooth VR gaming experience, as it can affect frame rates, compatibility, and connectivity.
  • Tested and recommended boards prioritize real-world performance, value, and future-proofing for popular VR titles like Half-Life: Alyx and VRChat.
  • Highlighted motherboards include one known for improved load times and USB reliability, another paired with Ryzen 7 7800X3D for high performance, and a favorite among VR content streamers.
  • Even on a tight budget, there are VR-capable motherboard options that provide lag-free experiences, such as one recommended for use with Quest 2.

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Google I/O 2025: how to watch and what to expect

  • Google I/O 2025 is focused on AI and XR, with little to no major Android OS announcements expected.
  • The event will take place on May 20th and 21st, with the opening keynote starting at 10AM PT / 1PM ET on the 20th.
  • Viewers can watch the keynote on Google's I/O site or YouTube channel, with the livestream available with an American Sign Language interpreter.
  • Expect updates on new AI features, Gemini models, and Project Astra at Google I/O, along with some information on Android XR and possibly new XR hardware.

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Tier One: Direct Action "Not Technically Dead" As Studio Confirms Funding Struggles Amid Departures

  • Tier One: Direct Action, a VR tactical shooter facing financial struggles and departures as confirmed by Niorun Studios.
  • The game's availability on the Horizon Store has been affected due to a policy change, with the team working to restore access.
  • Feedback on the early access build was below expectations, leading to funding challenges for future development.
  • Niorun Studios is restructuring and exploring options to continue the project, despite departures and the game no longer following its original roadmap.

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Meta CTO Addresses Quest 3 Battery Setting Issue Following Bungled Horizon OS Update

  • Meta CTO, Andrew 'Boz' Bosworth, is addressing the battery setting issue on Quest 3 following the Horizon OS update.
  • The latest v76 update introduced a default Battery Saver setting, affecting frame rates in apps and games.
  • Users faced issues as the new default setting capped games at 45FPS while the previous setting was limited to 72Hz.
  • Meta is rolling out a fix for the Battery Saver problem and will focus on improving communication for future OS updates.

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Dungeons Of Eternity Teases Major Update With First Look At PC VR Visuals

  • Dungeons of Eternity teased its biggest content update yet along with the first look at PC VR version's visual upgrades.
  • The fantasy action RPG developed by Othergate can be played alone or in four-player co-op, with an initial launch on Quest in 2023.
  • The Steam release was initially planned for Q4 2024 but has been delayed to Q2 2025, set to come with enhancements like real-time lighting and volumetric effects.
  • Dungeons of Eternity has seen various updates post-launch, including expanding co-op to four players, introducing new bosses, PvP mode, and unique features like the Arachnophobia Mode.

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Simulation-Based Learning In Corporate Sales Training: Role-Play At Scale

  • Simulation-based learning in corporate training provides a rich experiential learning experience through immersive role-playing scenarios, offering realistic skill development and AI-powered feedback.
  • This method promotes decision-based engagement, enhances interpersonal skills, objection handling, and strategic agility, unlike traditional one-way content consumption.
  • Sales professionals today must navigate complex scenarios involving various knowledge areas such as products, customer psychology, and regulatory issues, requiring more sophisticated training methods.
  • Simulation-based learning offers scalable and standardized training solutions, allowing for global expansion and personalized educational paths for sales teams worldwide.
  • The integration of statistical methods and AI feedback in simulations enhances performance reviews, offering detailed insights for targeted improvements.
  • Key advantages of role-play-based simulations in sales training include authentic skill acquisition, psychological safety, scalability, immediate feedback, and behavior benchmarking.
  • Immersive training through simulations engages various parts of the brain, facilitating memory formation through emotional engagement and decision-making processes.
  • Technological advancements in AI, NLP, and XR enable high-fidelity simulations with features like voice-based interactions, feedback adaptation, and VR/AR integration for enhanced learning experiences.
  • While there may be resistance to simulation-based learning, companies are witnessing positive impacts on productivity, win rates, and employee engagement, leading to a cultural shift towards tech-powered continuous learning.
  • The future trajectory of simulation-based learning emphasizes adaptive, personalized, and predictive methodologies, using data analytics to optimize talent development pipelines and sales strategies.
  • In conclusion, simulation-based learning is crucial in sales enablement, offering realistic complexity, behavior patterns, and meaningful insights essential for engaging customers in personalized ways.

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Valve Deckard's Design "Is Quite Amazing", Lynx Founder Says

  • Lynx founder praises Valve's next headset design as 'quite amazing'.
  • The founder refrains from sharing further details to avoid leaks, hinting at shared suppliers with Valve.
  • SteamVR driver files revealed models of Valve Deckard's 'Roy' controllers.
  • Valve's upcoming headset, possibly named Deckard, is rumored to feature wireless streaming, inside-out tracking, and advanced features like eye and hand tracking.

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Medium

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Double Trouble in VR: Creature Feature & SideQuest Indie Spotlight Hit May 19!

  • May 19 is a special day for indie VR creativity and community with two epic showcases: Creature Feature at 9:00 AM PST and SideQuest Indie Spotlight at 9:45 AM PST.
  • Creature Feature will be streamed live on IGN's official YouTube channel, followed by the SideQuest Indie Spotlight featuring world premiere trailers and creative VR titles launching in 2025.
  • The event will be held in Banter, a social VR platform, and viewers can also watch through KaleahVR and Obscure Nerd VR.
  • An Indie VR Fund 2.0 initiative will be unveiled to support indie developers in creating innovative VR content, emphasizing the importance of indie creativity in driving VR forward.

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Varjo's Documentary Highlights Non-Consumer Uses Of VR & Mixed Reality

  • Varjo's documentary, VR IS DEAD - Stories Beyond The Metaverse, showcases 8 non-consumer use cases of VR and mixed reality using their high-end tethered PC headsets.
  • The documentary features companies like Honda, KPF, Cole Engineering, Bohemia Interactive, BlueRoom Simulations, Force Technology, Headwall Technology, and OpenBCI utilizing Varjo headsets for various purposes.
  • Honda employs mixed reality for evaluating vehicle designs, while KPF uses VR for architectural design to enhance visualization and minimize on-site issues.
  • Military applications include pilot training, military vehicle training, medical training, and maritime training, demonstrating the versatility of Varjo's technology across different sectors.
  • Varjo's XR-4 series, tailored for enterprise and government users, offers advanced capabilities for simulations, training, and visualization.
  • The Varjo XR-4 is priced at $3990, with the XR-4 Focal Edition costing $9990, targeting professionals who demand high-quality VR experiences.
  • The documentary sheds light on how VR is revolutionizing industries beyond gaming, emphasizing the practical applications and benefits of immersive technologies.
  • From architecture and military training to medical simulations and command centers, Varjo's VR solutions are driving innovation and efficiency in diverse fields.
  • Varjo's focus on enterprise and military sectors reflects a shift from traditional consumer-centric narratives, showcasing the growing importance of VR in professional environments.
  • Companies like Varjo are spearheading the adoption of VR and mixed reality technologies for practical, real-world applications that enhance productivity and effectiveness.

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XR News Roundup: Cosmic XR, RAGER, Grimlord, Death Game Hotel & More

  • May has been a busy month for VR gaming with various updates and new content releases on platforms like Beat Saber, Synth Riders, and PS VR2 ports for games like Smash Drums, Iron Guard, and Pirates VR.
  • Hardware updates include reports of bugs and performance issues on Horizon OS, Google teasing a smart glasses demo, VisionOS getting brain-computer interface support, Pimax announcing the Dream Air SE, Samsung unveiling micro-OLED displays, and Ray-Ban Meta Glasses aiding blind users with detailed descriptions.
  • Notable updates include Cosmic XR offering a mixed reality experience on Quest, Grimlord receiving a Sands of Glory update, RAGER confirming an Early Access launch window, Death Game Hotel getting a major update and PC VR port, and FRENZIES introducing a progression system.
  • In other updates, Project MIX reaches its Kickstarter goal in 54 minutes, Vertigo 2 soundtrack released, Eleven Table Tennis patch deployed, Rec Room parts ways with Easy Anti-Cheat, and Phasmophobia addressing minor concerns. Other games like OVRDark, Sushi Ben, Wanderer, Besiege VR, and Badminton Time VR also see developments.

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Meta CTO Responds To Quest Performance Regression & Battery Saver Issue

  • Meta's CTO Andrew Bosworth responds to developer concerns over Horizon OS performance regression and Battery Saver issue.
  • Quest developers facing bugs and performance regressions due to Horizon OS updates causing issues.
  • Bosworth acknowledges the feedback and mentions that Meta is working on addressing these issues seriously by rolling out fixes.
  • The CTO emphasizes the importance of quality control processes and documentation improvements for better software deployment.

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