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Fruit Golf Is A Quirky Asymmetrical VR Party Game

  • Fruit Golf is an asymmetrical VR multiplayer game where mobile players can sabotage the VR player.
  • The game offers customizable fruit-themed characters, unlockable outfits, and gear like themed clubs.
  • Multiplayer mode allows up to four players across different devices on themed courses.
  • Coal Car Studio plans to release new content regularly, starting with the first cup, 'Château Vampoire,' on July 17.

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Meta Acquired 9 Leading VR Studios Starting in 2019: What’s Happened Since

  • Meta acquired 9 VR studios between 2019-2022 for gaming portfolio expansion.
  • Post-acquisition, studios showed mixed results with some successes and shutdowns.
  • Notable acquisitions include Beat Games, Sanzaru Games, and Ready at Dawn.

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VR Powerhouse Waltz Of The Wizard Is Coming To iPhone & Vision Pro

  • Waltz of the Wizard, a popular VR game, is set to launch on iOS and VisionOS this fall, alongside a new update on other platforms like Steam, PlayStation VR2, and Meta Quest.
  • The iOS release will include a 'Reality Mode' allowing users to interact with objects and Skully in AR, enhancing the gameplay experience by making it more interactive.
  • While the developer confirmed the iOS release, plans for the game to be available on Apple Vision Pro have not been finalized, but it is being considered for future release.
  • The game features Skully, a talkative human skull, whose role will be expanded in the upcoming update, offering unexpected responses and adding to the game's entertainment value.

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‘Eldramoor: Haven in the Mist’ Kickstarter Hits $100K Milestone with No Signs of Stopping

  • Resolute Games' Kickstarter campaign for VRMMO Eldramoor: Haven in the Mist surpasses $100,000 milestone.
  • The project, inspired by the closed VR MMO Orbus VR, quickly reached its $25,000 funding goal within 1.5 hours of going live.
  • Stretch goals for the campaign include features like a healing system, new playable species, and pet abilities at $125,000 funding.
  • Eldramoor is set to launch on Quest 3 and SteamVR headsets in late 2026, with the campaign ending on July 24th.

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Meta Leak Suggests Smart Glasses With Display is Nearing Launch, Includes Wrist-worn Controller

  • Meta has plans to launch a new pair of smart glasses with a built-in display and wrist-worn controller, following the recent unveiling of Oakley Meta HSTN smart glasses.
  • The new smart glasses, codenamed 'Hypernova', are reported to feature a built-in display and gesture control using an electromyography (EMG) wrist-worn controller.
  • Images and tutorials of the upcoming Meta Hypernova glasses and its wristband controller, codenamed 'Ceres', have been leaked by data miner 'Luna'.
  • The leak suggests the device could be named 'Meta Celeste' and may include features such as gesture control for UI selection and a mini-game called 'Hypertrail'.

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Dev

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Immersive Ticket Booking in WebXR with Three.js – View & Hear Before You Book!

  • A developer created a WebXR ticket booking experience merging immersive technology with practical real-world use.
  • The experience allows users to see the seat layout in 3D, select seats interactively, preview the view from the selected seat, and hear directional sound from the stage before booking.
  • Tech used includes Three.js for 3D rendering, WebXR for the VR experience, GLB models for seat and stage layout, raycasting for seat selection, and positional audio for spatial sound.
  • The interaction involves selecting a seat, transitioning the camera to that seat's position, playing positional audio for a realistic environment, and providing an exact view from the selected seat's coordinates.

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Knowridge

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From phone video to virtual reality: AI turns real rooms into interactive 3D spaces

  • AI technology developed by Cornell University, called DRAWER, can turn ordinary videos of rooms into interactive 3D models, allowing users to explore and interact with the space realistically.
  • The system uses AI to analyze videos and create realistic 3D scenes without the need for special equipment or sensors, making it user-friendly and accessible.
  • Different AI models work together to create detailed digital twins of rooms, enabling tasks like opening doors, moving objects, and training robots virtually for real-world applications.
  • While currently focusing on hard objects, researchers aim to expand the technology to include soft materials and larger areas, with the ultimate goal of creating digital twins for various real-world applications.

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DrakkenRidge Is A Retro-Themed Fantasy VR Adventure Coming To Quest 3

  • DrakkenRidge is a retro-themed fantasy VR adventure set to release on Quest 3 in September. Players take on the role of a Hunter operating across five islands in the DrakkenRidge archipelago.
  • Developed by Garage Collective, known for VR titles like Stones of Harlath and Shock Troops, DrakkenRidge offers a mix of magical spellcasting and melee combat, with over 20 weapons to choose from.
  • Players can explore nine dungeons, solve puzzles, and undertake side quests in a fantasy land where they are part of the Mage Order tasked with maintaining law and order in times of peace.
  • The game features a retro-themed pixel art style with fully animated 3D low-polygon models, allowing for a dynamic combat system. DrakkenRidge is scheduled for release on September 4.

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Arstechnica

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Apple will introduce Vision Air and smart glasses in 2027, analyst projects

  • Analyst Ming-Chi Kuo projects Apple to introduce new mixed reality devices in 2027 and 2028, focusing on head-mounted and smart glasses.
  • No new head-mounted devices expected from Apple in 2026; launches scheduled for 2027 and 2028, with a potential Vision Pro 2 in mid-2028.
  • Apple planning a 'Vision Air' product for Q3 2027, lighter than Vision Pro, featuring iPhone processor, and priced lower.
  • Apple also planning display-free 'Ray-Ban-like' glasses in Q2 2027, with core features like audio playback, camera, video recording, and AI sensing.

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Bootstrap Island Heads For The Riverlands In Latest Update

  • PC VR survival game Bootstrap Island introduced its largest biome, the Riverlands, in its latest update on Steam.
  • The Riverlands update includes a vast, untamed biome with flowing fresh water, steep terrains, and new dangerous fauna.
  • Players can access the Riverlands after defeating the Jungle Overlord and can expect new challenges like electric eels and a stealthy predator.
  • The game's developer, Maru VR, has outlined future updates including new psychological effects, tribal inhabitants, and additional lands, with a full release planned for Q1 2026.

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Apple Reportedly Has Numerous XR Headsets & Glasses Coming Between Now & 2028

  • Tech analyst Ming-Chi Kuo reveals Apple's roadmap for XR devices and smart glasses, with multiple releases planned up to 2028.
  • Apple aims to release a spec-bumped Vision Pro later this year, followed by a lighter 'Vision Air' headset in 2027 and a redesigned 'Vision Pro 2' in 2028.
  • Kuo reports Apple investing in a Ray-Ban-like audio-first smart glasses set for 2027, and highlights the future release of Apple XR Glasses with AR features by 2028.
  • Although Kuo is a respected figure, Apple's product releases are typically announced officially, so the timeline should be taken with caution.

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The Verge

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Apple is reportedly working on a bunch of new XR devices

  • Apple is rumored to be expanding its XR device lineup with new Vision series headsets and smart glasses.
  • Supply chain analyst Ming-Chi Kuo suggests Apple may introduce seven new head-mounted wearables, starting with a Vision Pro headset and a lighter, cheaper Vision Air in 2027.
  • The reported plans also include launching smart glasses with voice control, gesture recognition, camera capabilities, and AI environmental sensing features in 2027, similar to Meta Ray-Bans but with improvements.
  • Apple might unveil a 2nd-gen Vision Pro and display-equipped XR glasses in 2028, along with other devices in development, although the timeline for some devices remains unclear.

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‘PianoCafe’ is a Wildly Creative Approach to Gamifying Piano Lessons

  • Indie developer Plai Technologies is developing a mixed reality app called PianoCafe, aiming to gamify piano lessons.
  • PianoCafe allows players to use a real piano to prepare meals by playing chords, each representing a cooking ingredient.
  • The app is designed for beginners and offers a unique way to build muscle memory and ease into piano playing.
  • Players need a MIDI-compatible piano to use the app, with plans to enable automatic key detection using Quest's cameras in the future.

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UX Design

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Guide to custom UI for Augmented Reality

  • Design 3D interfaces for Augmented Reality, focusing on custom UI for AR headsets.
  • Developed outdoor activity tracker in Unity, usability study reveals AR interface potential.
  • Tips: Utilize 3D screen, support multitasking, prioritize interactions, and adhere to platform standards.
  • Transform flat apps into immersive workspaces, enhancing user experience in 3D interface design.
  • Explore possibilities of AR glasses, prepare for future of personal computing with spatial design.

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‘MYST’ Studio Cyan Announces Second Layoff Round This Year

  • Cyan, the indie studio behind MYST and RIVEN, announced a second round of layoffs, following a previous one in March reducing the company by half.
  • The updated list of affected employees includes 14 names, with uncertainty about the split between the recent and March layoffs.
  • Cyan had announced laying off twelve staff members in March, leaving the studio likely now down to single digits in terms of employees.
  • Despite challenges in securing financing for their next project, the studio is aiming to restabilize, as indicated by the recent layoffs affecting Lead Game Designer and Writer, Harrison Pink.

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