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All On Board! Review-In-Progress: More Than Just Fun And Games

  • All on Board offers a platform to play iconic board games in virtual spaces, focusing on licensed properties and classic board games, with thematic storybook settings for immersive gameplay.
  • The platform operates more like a social hub where players can browse games, add friends, and play cooperative or solo games like Chess, Parchisi, Checkers, and Go.
  • Premium licensed games like Terraforming Mars and The Binding of Isaac require additional purchases, but players can try them for 25 minutes before committing.
  • All on Board enables cross-platform gaming between Quest and PC VR users, with the option to join as a spectator.
  • The game features thematically designed game rooms that enhance the immersive experience, with attention to detail in creating distinct atmospheres for each game.
  • Interactions in All on Board mimic the tactile experience of board games, with realistic dice rolling and card handling, although tracking issues can occur.
  • The platform lacks sufficient guidance for new players, requiring prior rules awareness and making it challenging for newcomers to engage effectively.
  • The review notes technical issues like player positioning glitches and network problems that hinder the overall experience, impacting user engagement.
  • All on Board is praised for its potential and atmospheric design but is considered a work in progress, with expectations for future updates to enhance the gameplay and user experience.
  • While the platform shows promise, it currently falls short in providing a complete and definitive VR tabletop gaming experience, with missing features like expanded character customization and custom games.

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Rec Room Layoffs Hit 16% Of Staff As Studio Addresses 'Dramatically Changed' Market

  • Rec Room, a social platform widely available across VR headsets and flatscreen devices, is laying off 16% of its staff.
  • The decision is a result of the market 'changing dramatically', slower gaming market growth, higher interest rates, and a challenging fundraising environment.
  • Laid-off employees will receive three months of paid severance, six months of healthcare premiums, and career assistance for finding new employment.
  • Rec Room plans to become more self-sufficient by implementing changes such as a flatter organizational structure, smaller and more autonomous teams, and expanding who can create within the platform.

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Roadtovr

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VR Games Showcase to Feature 20+ Games Next Week, Including ‘Hitman’, Flat2VR Ports & More

  • The VR Games Showcase is returning next week, featuring 20+ VR games from over a dozen developers and publishers.
  • The livestream will include updates to upcoming releases, new game announcements, and exclusive peeks at gameplay.
  • Confirmed participants include Flat2VR Studios, Triangle Factory, Fireproof Games, tinyBuild, IO Interactive, PolarityOne, Patient 8 Games, Blue Isle Studios, and Perp Games.
  • Highlights include announcements of VR ports, upcoming game releases, and the gameplay of Hitman: World of Assassination.

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The XR Week Peek (2025.03.04): Valve Deckard may cost $1200, PSVR 2 price has been slashed, and more!

  • Valve Deckard, rumored to cost $1200, expected to be released in 2025 with a Half-Life demo app and premium specs that may appeal to Valve fans.
  • Sony has permanently reduced the price of the PSVR 2 headset to $400, making it more accessible and competitive in the market.
  • Meta emphasizes free-to-play games for a young Quest audience, showcasing success with titles like Mannequin and Dimensional Double Shift.
  • Meta unveils Aria Gen 2 glasses for research purposes, with advanced sensors, onboard processing capabilities, and improved user experience.
  • Meta refreshes its enterprise offerings with Meta For Education program and Horizon Managed Solutions, aimed at universities and businesses.
  • HTC introduces VIVERSE Worlds, a web-based platform for 3D and VR experiences, offering performance enhancements for immersive content.
  • AMD launches RX 9070 and RX 9070 XT graphics cards to compete with NVIDIA, featuring AI accelerators and DisplayPort 2.1a support.
  • XR community expresses concerns about Horizon Store curation filled with shovelware, prompting dissatisfaction and critique.
  • Meta discontinues Move fitness tracking application on Meta Quest, citing reliance on outdated technology and the need for runtime improvements.
  • Meta showcases Avat3r research project for realistic avatars and Ohio State University explores taste emulation in VR, indicating ongoing advancements in the field.

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"Never Give Up": Meta CTO Responds To Leaked "Legendary Misadventure" Memo Discourse

  • Meta's CTO has responded to the leaked '2025: The Year of Greatness' memo
  • Andrew Bosworth addressed concerns regarding the interpretation of the memo by the XR community
  • Bosworth emphasized the importance of social connection and stated 'we probably never give up'
  • He clarified that the leaked memo was an internal rallying cry and not a reflection of the company's exact position

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‘Stranger Things VR’ Studio’s Next Project ‘Face Jumping’ Looks Like Another Patently Weird VR Experience

  • Tender Claws, the studio behind Stranger Things VR, is debuting a new VR experience called Face Jumping at SXSW.
  • Face Jumping allows players to change perspectives by making eye contact with characters, animals, and objects.
  • The VR experience invites players to reflect on perception, consciousness, and human connection.
  • Tender Claws has not yet confirmed if Face Jumping will be released beyond its debut at SXSW.

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Meta Updates Quest for Business with Third-Party MDM Services

  • Meta launches Meta Horizon managed services, a new enterprise-grade Quest MDM service with support from ManageXR and ArborXR.
  • Meta collaborates with ManageXR and ArborXR to provide trusted and scalable XR solutions for enterprise Quest deployment.
  • Meta Horizon managed services unifies Meta for Business and Meta for Education, outsourcing device management tools to third-party MDM solution providers.
  • The collaboration with third-party MDM firms may elevate the Quest portfolio as a leading enterprise headset provider and fill the gap left by Hololens 2.

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Immersivelearning

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VR Startup Offers Microscopic Learning Environment for Students

  • MedMicroMaps is a virtual reality application that transforms how students learn about microscopic life.
  • The application allows users to physically interact with bacteria, viruses, and cells in an immersive environment.
  • MedMicroMaps incorporates artificial intelligence to answer student questions in real time, providing personalized learning opportunities.
  • The VR technology developed by MedMicroMaps has potential applications in healthcare, pharmaceutical research, and patient education.

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Virtual Reality: How VR Fools Our Brains Into Perceiving It’s Real

  • Virtual reality (VR) works by presenting two slightly different images to each eye, creating depth and a three-dimensional experience.
  • VR headsets completely cover the user's eyes, blocking out the real world and replacing it with a virtual one.
  • Head tracking and additional cues like 360-degree audio enhance the illusion of being present in the virtual environment.
  • VR technology has shown potential in various fields, including gaming, medicine, and therapy.

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Meta Support Page Suggests Quest's Passthrough API Is Imminent

  • Meta's support website now describes a 'headset camera' permission for Quest headsets, suggesting the Passthrough API is launching soon.
  • The Passthrough API will enable all kinds of cutting-edge MR experiences on Quest headsets.
  • The API will allow developers to access the real-time camera feed from the front of the headset.
  • Developers will be able to create apps that leverage passthrough for object and location recognition, as well as other machine learning functionality.

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visionOS 2.4 Beta 2 Brings Apple's New Spatial Gallery Platform To Vision Pro

  • visionOS 2.4 beta 2 is now available for Apple Vision Pro, bringing Apple's new Spatial Gallery platform.
  • Spatial Gallery is a curated collection of spatial photos, videos, and panoramas, offering quality over quantity.
  • The platform features perspectives from photographers and experiences from iconic brands and Apple Originals.
  • The beta version can be installed by signing in with an Apple ID on the Apple Developer Center website.

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The New Salsa Academy Lets You Break A Sweat In Style

  • The New Salsa Academy is a VR and mixed reality fitness game that teaches the art of salsa in a virtual studio.
  • Led by real-world instructors Rodrigo Cortazar and Asya Sonina, players go through a lesson plan from basic steps to sassy turns and twists.
  • The immersive game tracks arm and foot movement, providing realistic feedback.
  • A new Challenge Mode has been added, allowing players to compete and earn points based on timing and accuracy.

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Rockstar Acquires Studio That Worked On Grand Theft Auto: San Andreas VR

  • Rockstar Games has acquired the studio Video Games Deluxe, the developers behind Grand Theft Auto: San Andreas VR.
  • Video Games Deluxe will be renamed Rockstar Australia and has previously worked on games like L.A. Noire: The VR Case Files and Grand Theft Auto: The Trilogy - The Definitive Edition.
  • Video Games Deluxe was also working on the Grand Theft Auto: San Andreas VR port for Oculus Quest, but the status of the project is currently uncertain.
  • There is speculation that Rockstar Games may be developing a new VR project based on leaked information from a voice actor.

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How Detective VR Uses Mixed Reality For A Narrative-Driven Mystery

  • Detective VR is a narrative-driven mystery game that takes inspiration from various sources like Minority Report and Return of the Obra Dinn.
  • It offers immersive VR environments for investigating clues and utilizes mixed reality for piecing evidence together on a board.
  • The game has received a review rating of 3.5/5 stars, being praised for being both inspiring and suspenseful.
  • The developers, Alexandre Garland and Quentin Valembois, aimed to create an emotional rollercoaster for players while keeping interactions simple.
  • Hand tracking controls were a key focus in the game's design, presenting some challenges that led to innovative solutions like a square photo-taking gesture.
  • The developers see mixed reality as a new medium with untapped potential, emphasizing the importance of creating intuitive interactions for newcomers.
  • Garland prioritized a seamless player experience over ambitious features, focusing on natural interactions and comfort in the gaming environment.
  • While certain mixed reality elements like occlusion didn't work for Detective VR, the team remains open to revisiting them in the future if they add value to the game.
  • Despite the challenges, the developers found excitement in creating a unique game with new technology, balancing the inclusion of new features while ensuring they enhance the gameplay experience.
  • Detective VR is currently available on the Meta Quest platform for players to enjoy the immersive mixed reality mystery experience.

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Immersivelearning

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XRHealth Acquires RealizedCare to Expand its AI-Driven Therapeutic XR Platform

  • XRHealth has acquired RealizedCare to expand its AI-driven therapeutic XR platform.
  • RealizedCare's platform addresses chronic pain and mental health challenges through evidence-based CBT and biopsychosocial protocols.
  • The acquisition solidifies XRHealth's position as the largest AI-driven therapeutic XR platform worldwide.
  • RealizedCare's triage tool and therapeutic solutions will be integrated into XRHealth's patient care offering.

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