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Qualcomm Reveals Snapdragon AR1+ Chip For High-End Smart Glasses

  • Qualcomm has introduced the Snapdragon AR1+ Gen 1 chipset for high-end smart glasses.
  • The new AR1+ Gen 1 is 26% smaller, enabling slimmer glasses arms and longer battery life.
  • It features an improved ISP for better image and video capture and an NPU to run small language models on-device.
  • Qualcomm demonstrated prototype glasses with the AR1+ Gen 1 chip at the Augmented World Expo 2025.

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Sandbox VR Announces Third Netflix Collaboration With Stranger Things: Catalyst

  • Sandbox VR announces a new playable Netflix collaboration with Stranger Things: Catalyst.
  • The location-based VR experience company is introducing a new exclusive game where players can team up to tackle monsters from the Upside Down and explore iconic show locations.
  • This marks the third Netflix collaboration for Sandbox VR, following Squid Game Virtuals and Rebel Moon: The Descent.
  • Stranger Things: Catalyst will be available to play at Sandbox VR locations in late 2025.

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Microsoft Employee Working On SteamVR Driver To Revive Windows MR Headsets

  • A Microsoft employee is working on a native SteamVR driver, 'Oasis', to revive Windows MR headsets that stopped working with Windows 11 24H2 update.
  • The driver will provide direct SteamVR support for Windows MR headsets, potentially making them compatible with Nvidia GPUs with talks ongoing with AMD for compatibility.
  • Developed by Matthieu Bucchianeri, the driver is a result of deep reverse-engineering efforts, and it is set to be released for free in fall if successful.
  • The project aims to bring back support for Windows MR headsets, offering a more affordable option for PC VR users, although previous discounts didn't lead to widespread adoption.

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AI Immersive Learning Benefits: The ROI of AI in XR Training

  • AI immersive learning benefits businesses by improving speed to competence, reducing training times, and enhancing learning retention.
  • Integrating AI into XR training strategies can result in a higher return on investment for organizations.
  • AI eliminates the need for additional expenses in content creation and enables personalized training with live AI coaches for employees.
  • Calculating the impact of AI immersive learning involves tracking metrics like time to competency, knowledge retention, engagement levels, cost savings, and performance improvements.
  • Setting benchmarks and managing rollouts are crucial steps before implementing AI-powered XR training to measure effectiveness.
  • Analytical platforms help in gathering data on learner reactions, mistakes, engagement levels, and skills improvement to assess the ROI of immersive training.
  • Scaling AI immersive learning benefits involves showcasing improvements in learning speed, reduced errors, increased confidence, and scalability with AI customization.
  • The tangible benefits of AI-powered immersive learning include creating personalized content, improving learning outcomes, and fostering continuous growth within organizations.
  • AI and XR combined offer a future of workforce development that is immersive, engaging, and intelligent, leading to a well-prepared and adaptable team.

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Apple Vision Pro Will Get "High-End iPad Games" Later This Year

  • Apple Vision Pro is expected to receive 'high-end iPad games' later this year.
  • Developers of AAA games on iPad have opted out so far, possibly due to performance limitations of Vision Pro.
  • One of the currently available AAA titles on Vision Pro is the NBA 2K series.
  • With an increase in memory limit in visionOS 26, Apple claims that 'high-end iPad games' will be enabled on Vision Pro.

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Vision Pro Will Allow ‘Optional’ and ‘Required’ Designations for Apps Using Motion Controllers

  • Vision Pro headset will support PSVR 2 motion controllers and a Logitech motion stylus with the release of visionOS 26.
  • Developers can now publish Vision Pro apps with 'optional' or 'required' motion controller designations, a shift from Apple's initial hand-tracking approach.
  • Vision Pro content can now work exclusively with motion controllers, catering to existing VR games built specifically for such controllers.
  • Developers building apps for motion controllers on Vision Pro will have options between Predicted mode for low latency and Continuous mode for optimal precision.

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Sony's PlayStation VR2 Controllers Change The Game For Apple Vision Pro

  • Sony's PlayStation VR2 controllers will be officially supported for use with Apple Vision Pro, available as a separate purchase.
  • The feature is expected to be integrated into visionOS 26 about one and a half years after the launch of the headset.
  • This move by Apple opens up opportunities for VR developers to port their work to Apple's platform with more familiar controller input.
  • PlayStation VR2 controllers offer features like resistive triggers and advanced haptics, potentially enhancing gameplay experiences.
  • While some developers may be deterred by the limited player base on Apple headsets, others see potential for future growth in VR and mixed reality.
  • Apple Vision Pro currently supports hand tracking, but competitive gaming is limited due to the constraints of current hand tracking technology.
  • Resolution Games, Schell Games, and Triband are among the few developers creating exclusive titles for Apple Vision Pro with specialized interfaces.
  • Apple's support for Sony's tracked controllers might influence multi-platform development strategies for VR games in the future.
  • Developers are considering the effort, time, and reach of different platforms when deciding on game compatibility with various devices.
  • The introduction of official tracked controllers for Apple Vision Pro hints at changes in the VR market and potential shifts in input methods.

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Apple Reveals Major Vision Pro Updates Coming in VisionOS 26, Developer Beta Available Starting Today

  • Apple has announced VisionOS 26, the next major update to Vision Pro, available for developers to test starting today.
  • The update introduces support for PSVR 2 motion controllers and Logitech's spatial stylus.
  • VisionOS 26 previewed at WWDC 2025 follows Apple's new version naming scheme.
  • Enhancements include motion controllers support, gamepad breakthrough, and anchored widgets.
  • Widgets can be anchored around the home and remain in place in VisionOS 26.
  • 'Persona' avatars receive visual upgrades enhancing skin, hair, and eyelashes realism.
  • VisionOS 26 enables co-located social experiences and volumetric spatial photos.
  • It introduces spatial browsing mode in Safari and native playback for immersive video formats.
  • Improved hand-tracking up to 90Hz and various smaller tweaks are part of VisionOS 26.
  • VisionOS 26 developer beta is available today, with public release expected in 2026.

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The XR Week Peek (2025.06.09): Apple announces a lot of visionOS updates, Meta may release a lightweight headset, and more!

  • Apple announces new features for Vision Pro at WWDC, including upgrades to Personas, permanent Widgets, support for PlayStation VR2 controllers, Volumetric Spatial Scenes, colocated AR experiences, and more.
  • Meta shifts focus towards a lightweight headset codenamed 'Puffin' over the canceled Quest 4 models, aiming for a 2027 release, potentially priced under $1000, and offering immersive video content creation to compete with Apple.
  • Exciting VR gaming news includes the announcement of Deadpool VR, upcoming Thief series VR game, and nDreams' Reach game, promising action-adventure experiences in the virtual realm.
  • Meta shares updates on Project Aria 2 glasses with improved sensors. Dopple Works introduces 'The Loop,' an AR device resembling a magnifying glass for augmented reality experiences.
  • Continued issues with Quest updates reported causing audio interruptions. Quest browser now supports colocated WebXR, and Fanatical offers a VR game bundle. Steam Next Fest features 32 VR games for demo.
  • New VR content announcements include Slime Lab, Demeo sequel, Deadpool VR game with Neil Patrick Harris voicing Deadpool, among others providing exciting experiences for VR enthusiasts.
  • Reviews on VR content like Wordomi, Into The Darkness, Neon Cipher, The Phoenix Gene, Quantum Threshold, and POOLS VR highlight immersive experiences and identify areas for improvement in various games.
  • Miscellaneous news covers topics such as expertise crossover between VR and AR, challenges with Android XR on glasses, experiences in the Virtual Expo in Osaka, availability of Quest in the UK on installment, and more.

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What The Car? Triband’s Game Is One Of Apple Vision Pro's Best

  • "What The Car?" by Triband is now available on Apple Vision Pro headsets, offering a joyful and entertaining gaming experience in mixed reality.
  • Triband's previous successful releases include VR game "What The Bat?", mobile games "What The Golf?" and "What The Car?", and multiplayer game "What The Clash?".
  • The game creatively handles interactions for comedic effect, features a unique control scheme involving hand gestures, and provides a fun gaming experience across mobile and mixed reality platforms.
  • Triband's approach with "What The Car?" showcases their ability to create engaging and innovative gameplay experiences that resonate with players in mixed reality, similar to their VR game "What The Bat?"

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macOS Spatial Rendering For Vision Pro Sounds Like Apple's Version Of PC VR

  • Apple's visionOS 26 will introduce support for 'macOS spatial rendering' for Vision Pro, allowing the rendering and streaming of immersive content directly from the Mac.
  • This feature appears to be Apple's equivalent of wireless PC VR, utilizing the Mac's power for rendering, potentially enhancing virtual experiences.
  • ALVR, the SteamVR streaming app for Vision Pro, has transitioned from TestFlight to the visionOS App Store, enabling users to use the Apple device as a SteamVR headset.
  • With the inclusion of macOS spatial rendering, Apple's Vision Pro could deliver higher fidelity virtual experiences and find applications in both prosumer gaming and enterprise environments.

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Spatial Photos on Vision Pro Are Getting a Volumetric Upgrade for Greater Immersion

  • Apple announced headlining features of visionOS 26, introducing revamped spatial photos for Vision Pro.
  • Vision Pro users can now experience spatial scenes with multiple perspectives using a new generative AI algorithm.
  • The update allows viewing spatial scenes in the Photos app, Spatial Gallery app, and Safari, with developers able to utilize the Spatial Scene API.
  • Zillow plans to integrate Spatial Scene API in the Zillow Immersive app for Vision Pro, offering spatial images of homes and apartments.

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The 10 Most Famous Record Producers

  • Berry Gordy founded Motown record label, helping artists like The Supremes, Marvin Gaye, and The Jackson 5 reach mainstream success.
  • Clive Davis has launched careers of artists like Whitney Houston, Barry Manilow, and Aretha Franklin through record labels like Columbia and Arista.
  • Dr. Dre, founder of Death Row Records, has been a key player in the hip hop scene, producing for Snoop Dogg, Eminem, and 50 Cent.
  • Rick Rubin, known for his minimalist style, co-founded Def Jam Records and produced music for diverse artists like Slayer, The Beastie Boys, and Johnny Cash.

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Adobe Is Making A visionOS App For Editing Spatial Video

  • Adobe is developing a visionOS app 'powered by Premiere' specifically for editing Spatial Video on Apple Vision Pro.
  • Spatial Video refers to stereoscopic 3D video using Apple's HEVC Stereo Video Profile format, supported by various Apple devices and Canon's EOS R7 camera with a spatial lens attachment.
  • There are existing visionOS apps like SpatialCut available for editing spatial videos on the App Store, and it will be interesting to see how Adobe's app compares and if it integrates with Adobe's Creative Cloud.
  • Apple's Final Cut Pro for Mac now supports editing spatial videos captured by iPhones, Vision Pro, and Canon EOS R7, offering another option for editing such content on Mac devices.

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Pickle Pro Is The First Announced Apple Vision Pro Game To Use PS VR2 Controllers

  • Pickle Pro is the first announced Apple Vision Pro game to use the PS VR2 Sense controllers.
  • Apple released the first developer beta of visionOS 26, which includes support for PS VR2 Sense controllers.
  • Resolution Games, a veteran XR studio, developed Pickle Pro and has experience in creating games for various platforms.
  • Pickle Pro is described as 'the ultimate pickleball training and competition app' with hyper-real physics.

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