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Immersivelearning

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5 Examples of Technological Innovations in Online Education

  • Artificial Intelligence (AI) enables personalized learning by analyzing student performance and providing real-time support.
  • Virtual Reality (VR) and Augmented Reality (AR) offer immersive experiences to make learning more engaging and interactive.
  • Gamification incorporates game elements to increase student engagement and retention in online learning.
  • Educational data analytics help track student progress and optimize teaching materials for better learning outcomes.

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UploadVR

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D-Link VR Air Bridge No Longer Works In Windows 11 24H2

  • D-Link's VR Air Bridge wireless PC VR dongle, made in partnership with Meta, no longer works after Windows 11's 24H2 update.
  • VR Air Bridge, a $100 Meta-endorsed accessory for Quest 2 owners with gaming PCs, aimed to provide reliable wireless PC VR experience.
  • The device is no longer receiving support as it reached its End of Support (EoS) date on December 24, 2024.
  • Windows 11 24H2 update also caused Windows MR headsets to no longer function.

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Skarredghost

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Smartglasses: my experience at CES and the road to AR glasses

  • Smartglasses were a popular technology at CES, showcasing advancements like lightweight Rokid Glasses and LAWK ONE devices.
  • Rokid Glasses impressed with lightweight design, AI capabilities, and clear display for notifications and translation features.
  • LAWK ONE smartglasses, bulkier than Rokid's, offered similar features and translation services, appealing more to sports enthusiasts.
  • Ray-Ban Meta glasses stood out for style, comfort, AI features, and quality media capabilities compared to other smartglasses at CES.
  • The article questions the widespread use cases and user appeal for smartglasses, compared to smartwatches, and emphasizes the importance of killer applications.
  • Issues with current smartglasses include lack of programmability and clear use cases beyond translation services, posing challenges for adoption.
  • XREAL One Pro impressed with virtual screen capabilities for media consumption and productivity, showing potential for remote work scenarios.
  • XREAL Air 2 Ultra showcased 6 DOF glasses with 3D object rendering, yet challenges remain with FOV and eye fatigue over prolonged use.
  • The article envisions 6 DOF AR glasses like Meta Orion as the ultimate goal, despite their current high costs, aiming for advanced AR experiences.
  • The writer humorously recounts a communication mishap at a smartglasses booth and highlights the need for improved real-time translation features in smartglasses.
  • Overall, the article explores the journey of smartglasses from CES showcases to the future of AR glasses, emphasizing the need for innovation in functionality and appeal.

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Roadtovr

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‘BEATABLE’ is a Hand-tracking Rhythm Game for Quest with a Genius Premise

  • XR Games announced a new rhythm game for Quest called BEATABLE.
  • BEATABLE uses hand-tracking to turn any table into a musical instrument.
  • The game promises fast calibration for precise and responsive hand-tracking.
  • BEATABLE is set to launch in early access on April 10th on Quest 2 and above.

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UploadVR

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Mythic Realms Review - A Brilliant Mixed Reality Roguelite Fantasy RPG

  • Mythic Realms by Petricore is a genre-blending mixed reality roguelite fantasy RPG that mixes MR and VR gameplay seamlessly.
  • The game turns the player's living room into a fantasy realm with goblins and dragons, offering a mix of combat and crafting gameplay.
  • Players start in a VR kingdom hub, choose equipment, accept quests, then embark on expeditions to different biomes for combat and resource gathering.
  • The gameplay loop involves exploration, combat, crafting, and growing the VR kingdom through resource management and building.
  • In Mythic Realms, failure comes with consequences such as losing gear, creating a challenging and engaging experience.
  • One of the game's highlights is its mixed reality feature, transforming the player's surroundings into a magical realm during gameplay.
  • The game mechanics involve interacting with mystical emblems in the environment to trigger various events like combat, resource gathering, and quests.
  • Combat in Mythic Realms is intense and offers engaging mechanics like critical strikes, adding depth to the encounters.
  • The game also features movement options in VR mode and offers a variety of weapons for players to utilize with different strategies.
  • Overall, Mythic Realms is praised for its captivating gameplay, immersive mixed reality experience, and strategic depth, making it a standout MR/VR title.

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Psu

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People Can Fly Confirms Plans To Phase Out Its VR Game Publishing; Project Bifrost Will Be Its Last Published VR Title

  • People Can Fly, the creators of Bulletstorm VR and Outriders, has announced plans to phase out its VR publishing efforts.
  • Project Bifrost will be the final VR game to be published by People Can Fly.
  • The decision to wind down VR operations was made due to a reduction in investments in VR game production by hardware platform holders.
  • Previously, People Can Fly discontinued development of Project Dagger and laid off over 120 workers.

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UploadVR

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Steam Link App Seemingly Coming To Pico & HTC Vive Standalone Headsets

  • Valve's Steam Link app is reportedly coming to Pico and HTC Vive standalone headsets.
  • Data mining suggests references to Pico headsets in the Steam Link app, with previous compatibility when sideloaded.
  • References to HTC Vive Focus 3 and Vive Focus Vision standalone headsets also found, hinting at Valve's plan to make the Steam Link VR app available for all widely available Android-based standalone VR headsets.
  • Additionally, a new device called the 'SteamVR Link Dongle' was discovered, which could improve wireless PC VR experience and possibly be included with Valve's upcoming headset.

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UploadVR

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Valve Working On "SteamVR Link Dongle" For Reliable Wireless PC VR

  • Valve is working on a "SteamVR Link Dongle" to improve the reliability of wireless PC VR.
  • The dongle, mentioned in SteamVR code, will offer a dedicated point-to-point connection from PC to headset, eliminating network congestion and signal issues.
  • Existing options like Steam Link app and Air Link rely on home Wi-Fi networks, which can be affected by distance, obstacles, and network congestion.
  • Valve's dongle may be bundled with the upcoming Deckard headset and could potentially support other standalone VR headsets as well.

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Roadtovr

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Google Reportedly Set to Acquire Eye-tracking Startup to Bolster Android XR Hardware Efforts

  • Google is reportedly set to acquire Canada-based eye-tracking startup AdHawk Microsystems Inc., strengthening its Android XR hardware efforts.
  • The deal is said to be worth $115 million, with an additional $15 million in future payments based on performance targets.
  • AdHawk is known for its innovations in eye-tracking, which offers faster processing and reduced power consumption for AR and smart glasses.
  • The acquisition will support Google's Android XR software and internal hardware development, as part of its competition with Meta and Apple.

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Roadtovr

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‘Path of Fury’ Brings Nostalgic Kung Fu Fighting to Quest Today in First Episode ‘Tetsuo’s Tower’

  • ‘Path of Fury – Episode I: Tetsuo’s Tower’ is launching on Quest today, offering an on-rails kung fu fighting experience.
  • Developed by Leonard Menchiari and published by Abonico Game Works, it is inspired by Chinese kung fu movies and arcade games.
  • Players must fight their way through a gauntlet of gangsters and bosses using their fists.
  • Path of Fury delivers a stylish VR brawler with arcade-style combat and '80s action-movie vibes.

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UploadVR

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VRChat Now Testing Drones, Dolly Cams And Desktop Webcam Mode

  • VRChat introduces new features for testing, including remote control drones and desktop selfie camera.
  • VRChat+ subscribers can test the drone feature and use a floating screen and control sticks for flying the drones.
  • Desktop-based VRChat+ subscribers can now utilize basic face tracking with a webcam for expression in a similar way to VR headset users.
  • The open beta also includes the addition of a dolly for steady camera shots along a rail and other adjustments.

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Roadtovr

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Update to ‘PSVR 2 App’ for SteamVR Makes it Easier to Diagnose Controller Tracking Issues

  • Sony has released an update to the PlayStation VR2 App to diagnose controller tracking issues with SteamVR.
  • The update includes a 'Bluetooth connection quality' check to assess how well the controllers communicate with the computer.
  • Users can now determine if the poor controller tracking is a result of the Bluetooth link or environmental factors.
  • The update also enhanced controller vibration, performance, and stability of the app.

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UploadVR

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Playing Skyrim VR With ChatGPT Powering NPC Conversations

  • An AI mod called Mantella for Skyrim VR allows players to have natural language conversations with characters using their voice.
  • The mod integrates speech-to-text, OpenAI's ChatGPT large language model, and text-to-speech to enable real-time conversations with NPCs in the game.
  • NPCs in Skyrim VR using the Mantella mod have the ability to remember past conversations, be aware of in-game context, and even notice items carried by players.
  • Though there are some bugs and lag issues, the Mantella mod provides a glimpse into the future of interactive immersive gaming and opens up possibilities for storytelling and personal connections.

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UploadVR

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Path of Fury – Episode I: Tetsuo’s Tower Grapples With Rhythm Game Influences

  • Path of Fury – Episode I: Tetsuo's Tower, a VR game, offers a new take on the rhythm game genre by focusing on combat and brawling up a skyscraper.
  • While games like Beat Saber set a standard in VR, Path of Fury still manages to bring freshness by combining fist-fighting mechanics with a rhythm-driven structure.
  • The game swiftly introduces players to its mechanics through tutorials, emphasizing punching enemies with different colored markers on their body.
  • Path of Fury follows a more streamlined combat system than open-world exploration games, directing players on when and where to punch.
  • The game's on-rails combat style and telegraphed punches add to the intensity, making players feel like they are hitting notes on a virtual fretboard.
  • As players progress, they face tougher enemies requiring memorization of attack patterns and timely counterattacks, enhancing the challenge and excitement.
  • Path of Fury provides a mix of precision, speed, and endurance, akin to real-life fights, but its reliance on pattern memorization and rhythm may feel familiar to experienced VR players.
  • While the game offers an engaging experience, it doesn't stray far from existing VR concepts, requiring players to exhibit confidence and skill within the established norms of the genre.
  • Each session of Path of Fury culminates in a typical VR ritual of wiping lenses and checking fitness data, highlighting its adherence to familiar VR gaming practices.
  • Overall, Path of Fury - Episode I: Tetsuo's Tower presents a captivating virtual combat experience within the confines of a skyscraper, blending rhythm and action elements for an intense gameplay session.

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Niantic Sells Pokémon Go To Saudi Arabia To Fund Spatial AI Transition

  • Niantic, the maker of Pokémon Go, has sold the game to Saudi Arabia's Public Investment Fund.
  • A $3.5 billion deal splits Niantic into two companies, with Niantic Spatial focusing on core AI technology.
  • Scopely becomes the new owner of Pokémon Go and other Niantic-developed games.
  • Niantic Spatial aims to leverage its world map and geospatial AI tools for enhanced location positioning systems.

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