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Google Partners with Prominent Eyewear Makers for Upcoming Android XR Smartglasses

  • Google partners with eyewear makers Warby Parker and Gentle Monster to bring the first Android XR smartglasses to market, following in the footsteps of Meta's partnership with EssilorLuxottica.
  • No productized Android XR smartglasses are announced yet, but the upcoming products will feature Google's Gemini AI and some will include on-board displays for visual output.
  • Warby Parker and Gentle Monster, renowned American and South Korean eyewear brands respectively, are collaborating with Google for the first generation of Android XR smartglasses.
  • Developers will be able to start developing for Android XR smartglasses later this year, but the launch date and pricing details are still unclear.

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Google Is Working With Gentle Monster & Warby Parker On Gemini Smart Glasses

  • Google is collaborating with Gentle Monster and Warby Parker on smart glasses featuring Gemini AI to compete with Ray-Ban Meta.
  • EssilorLuxottica, Meta's partner, owns leading eyewear brands globally and a significant number of stores in the US.
  • Gentle Monster and Warby Parker pose as competitors to EssilorLuxottica, offering stylish designs and gaining popularity among consumers.
  • Google aims to partner with stylish glasses brands like Meta, focusing on creating appealing smart glasses for daily wear, with plans to collaborate with Samsung as well.

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Project Starline Immersive Videoconferencing Now Branded Google Beam, Heading to Market with HP

  • Google's Project Starline immersive videoconferencing platform is heading to the market with HP as Google Beam.
  • Project Starline uses cameras and a light-field display to create a 3D depth experience without requiring headsets.
  • Google aims to make the videoconferencing experience more natural and lifelike with Google Beam.
  • HP will work with Google to bring Google Beam to market initially targeting enterprise customers.

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Xreal's Project Aura Will Support Google's Android XR Via Tethered Compute

  • Xreal announced Project Aura, new glasses supporting Android XR via tethered compute, leveraging a Qualcomm Snapdragon chip.
  • Project Aura is the second Android XR device revealed, using optical see-through AR with transparent display system.
  • Xreal teased about the support form for Android XR, whether via dedicated device like Beam Pro or native support in Android phones.
  • Project Aura design resembles Xreal One display glasses with added cameras for 6DoF tracking and hand tracking, set to reveal more details at Augmented World Expo in June.

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Updates to the Android XR SDK: Introducing Developer Preview 2

  • Android XR SDK Developer Preview 2 has been released with new features and improvements to assist developers in creating immersive experiences.
  • New features include capabilities to render 180° and 360° stereoscopic videos, layouts that adapt to different XR display configurations, and enhanced Material Design for XR components.
  • ARCore for Jetpack XR now supports hand tracking, offering natural input methods for XR experiences.
  • Updates to the Android XR Emulator provide stability, AMD GPU support, and integration with Android Studio UI.
  • Unity developers can benefit from performance improvements and new features in the Unity OpenXR: Android XR package, including support for Dynamic Refresh Rate and hand meshes with occlusion.
  • Firebase AI Logic for Unity is now in public preview, allowing developers to integrate AI into their apps for unique AI-powered experiences on Android XR.
  • Google continues to support open standards, collaborating on the glTF Interactivity specification and preparing for the launch of Android XR on upcoming devices.
  • Android XR differentiated apps can be prepared for the Android XR Play Store by testing in the emulator and creating standout assets like 180° videos and screenshots.
  • Developers interested in Android XR on glasses can look forward to future updates on how to engage in the developer experience.
  • To start developing for Android XR, visit developer.android.com/develop/xr for the necessary tools, libraries, and information, and share feedback to contribute to the development of Android XR.

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The Verge

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Google I/O 2025: All the news and announcements

  • Google I/O 2025 is starting with a focus on AI, with discussions on Gemini, Project Astra, and more.
  • Expectations include Android XR mentions, new demos, and hardware reveals, such as prototype smart glasses.
  • The event begins at 10AM PT / 1PM ET, and live updates can be followed through their event liveblog.
  • Topics like Google Gemini, Wear OS 6, Android's new design language, and UWB support will be covered at Google I/O 2025.

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Meta's "Cutting-Edge" Open-Source VR Game Demo Is A Mixed Bag

  • Meta released an open-source VR game demo called North Star, showcasing their developer tools and featuring a 20-minute experience set in the Age of Sail.
  • Despite claims of 'cutting-edge' graphics, North Star falls short in visual quality compared to other titles, with technical issues like double-imaging and avatar movements.
  • The game includes advanced technology like dynamic lighting, realistic ocean simulation, and intricate interactions such as rope physics, but some design choices may not be optimal for standalone VR.
  • While North Star has notable flaws, it still offers valuable resources for VR developers, with most of the source files available on GitHub for free.

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Rebellion Delays ‘Zombie Army VR’, Now Coming to All Major VR Headsets in June

  • Rebellion's Zombie Army VR delayed to June 12th instead of the initial release date of May 22nd.
  • No specific reason given for the delay, but it aims to deliver the best possible experience at launch.
  • No plans for cross-platform play in Zombie Army VR.
  • Players assume the role of 'Deadhunters' in a post-apocalyptic Nuremberg, engaging in combat against zombie war criminals with WWII weapons.

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Zombie Army VR Now Releasing In June Following Late Delay

  • Zombie Army VR release has been delayed to June 12 from the original date of May 22 on all platforms.
  • Publisher Rebellion cited the delay as necessary to ensure delivering the best possible experience at launch.
  • The game was initially set for a 2024 release, pushed back to 2025, and then confirmed for May 22 before this new delay to June 12.
  • Zombie Army VR's campaign can be played solo or in two-player co-op, with players taking on zombie war criminals in the city of Nuremberg.

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First-person Earthbending Adventure ‘Adepts Arena’ is Coming to Quest & SteamVR, Trailer Here

  • VR indie Giant Stride Games and publisher Creature are bringing 'Adepts Arena,' a first-person earthbending adventure to Quest & SteamVR.
  • Players can master earthbending skills to fight enemies, protect elemental Spirits, and battle in sandbox levels.
  • The game follows an Earth Adept tasked with maintaining balance against an army of rogue Artificers' automatons.
  • Set to launch for SteamVR and Quest soon, offering both VR and flatscreen gameplay experiences.

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Meta Expands Assistive Features Across Smart Glasses and AI Tools

  • Meta announced accessibility-focused updates for its products, including new features for Ray-Ban Meta glasses and expanded deployment of assistive AI tools.
  • Users in the U.S. and Canada will gain access to a new Meta AI feature on Ray-Ban Meta smart glasses for more descriptive responses about surroundings, designed to assist users who are blind or have low vision.
  • In partnership with Be My Eyes, Meta will roll out its Call a Volunteer feature in all 18 supported countries, connecting blind or low vision individuals with sighted volunteers for live video support.
  • Meta highlighted ongoing research on sEMG wristband technology, aiming to improve human-computer interaction for users with physical disabilities, including those with Parkinson's disease and Essential Tremor.

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VR Rhythm Game ‘Maestro’ is Getting a ‘Star Wars’ Music Pack Next Month, PSVR 2 Launch Confirmed

  • VR rhythm game Maestro is launching an official Star Wars DLC next month with a 'Duel of the Fates' track.
  • The DLC includes a Yoda-sized lightsaber baton for conducting and will be available on PSVR 2 from June 20th.
  • A 'Complete Collection Bundle' will be released on the same day across all supported platforms, allowing players to access all past DLC.
  • Free content updates for Maestro include new stages such as 'Fields of Fate' and additional tracks like Prokofiev's 'Battle on the Ice'.

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Why AI-Powered Role-Play Is the Future of Sales and Service Training

  • Organizations across industries are investing in sales enablement and workforce training to meet rising customer expectations and equip employees with effective communication skills.
  • AI-powered role-play, utilizing natural language processing and generative AI, offers dynamic and measurable training experiences that lead to faster onboarding and improved performance.
  • AI simulations reduce time-to-competency by up to 60%, particularly beneficial in sectors with complex content like healthcare and financial services.
  • Consistency in assessment, unbiased evaluations, and valuable analytics are additional advantages of AI role-play tools in training and development.
  • Interactive AI simulations enhance knowledge retention and behavior change, resulting in more confident application of learned skills and faster completion of training.
  • Organizations using AI in customer-facing roles have seen productivity gains and improvements in customer satisfaction scores.
  • The adoption of AI-powered role-play is expanding across industries, with projected growth in large enterprises incorporating AI simulation tools into their development strategies.
  • AI-driven training solutions deliver clear business value by reducing ramp time, improving performance, and meeting the evolving expectations of employees for personalized development.
  • AI-powered role-play signifies a fundamental shift in workforce development, offering a scalable and consistent framework for developing communication skills and achieving better business outcomes.
  • As industries strive for improved performance and cost control, AI-powered role-play emerges as a practical and evidence-based solution for enhancing workforce communication skills.

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Ping Pong Club Rallies With Hand Tracking On Apple Vision Pro

  • Ping Pong Club now offers hand tracking on Apple Vision Pro, providing a realistic experience for users.
  • The game is free, but users need a $3500 Apple Vision Pro to enjoy it.
  • Users may find it challenging to align a physical paddle with the virtual handle in the game on Vision Pro.
  • Playing Ping Pong Club on Vision Pro with friends may require using the quick match feature due to issues with direct invites.
  • ElevenVR on Quest 3 offers precise tracking for fast-paced gameplay, making it popular among table tennis enthusiasts.
  • The game enhances immersion by allowing players to use 3D printed accessories shaped like a ping pong paddle.
  • Table Tennis Club on Apple Vision Pro offers a mixed reality experience, with options to switch to full VR.
  • Solo play using hand tracking can be enjoyable for games like mini golf or table tennis, but tracked controllers offer better precision for competitive play.
  • Developer of Table Tennis Club initially faced challenges with a subscription model but later removed it for better user experience.
  • The developer aims to grow the community of Table Tennis Club players and is exploring monetization options for the game.

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Knights of Neon Enters Full Release On Quest Today

  • Knights of Neon, an action RPG by solo-developer Reality Shift, has entered full release on Quest today.
  • Set in a futuristic world called Cyberspace, the game offers high-octane VR hack 'n' slash gameplay with melee weapons like axes, hammers, and swords.
  • Players complete missions in this vaporwave land, battling opposing cult members to prevent them from taking control.
  • Knights of Neon includes combat skill upgrades, weapon enhancements, platforming challenges, and a driving simulator, alongside an Endless Arena Mode for fighting enthusiasts.

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