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Massivelyop

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The Daily Grind: Are virtual reality MMOs ever coming back?

  • OrbusVR, one of the pioneering VR MMOs, is sunsetting due to financial challenges.
  • Limited options for VR MMOs as Zenith and CCP Games faced difficulties.
  • Uncertain fate of Ilysia, which may share the same destiny as Orbus and Zenith.
  • Questioning the possibility of virtual reality MMOs making a comeback.

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Immersivelearning

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Scalable Immersive Learning Solutions Without VR Or Wearables

  • Immersive learning is evolving with AI, AR, and cloud-based simulations, offering accessible alternatives to VR headsets for global workforces.
  • Advancements in AI, spatial computing, and cloud solutions are making immersive learning more cost-effective and scalable.
  • Challenges in scaling immersive learning with wearables include cost barriers, access issues, integration challenges, and workforce hurdles.
  • A framework is essential for selecting the right immersive learning technologies based on cost, accessibility, and effectiveness.
  • Scalable alternatives like simulation training, scenario-based learning, AI-powered role-plays, AR, and 360-degree learning provide immersive experiences without costly hardware requirements.
  • Simulation training offers personalized feedback and dynamic experiences in a risk-free environment, integrating well with existing platforms.
  • Scenario-based learning immerses learners in decision-making situations using AI-driven solutions, enhancing engagement and accessibility.
  • AI-powered role-plays simulate real-life scenarios for soft skills training, delivering personalized learning paths without the need for VR headsets.
  • Web or app-based AR solutions make AR experiences scalable and cost-effective, allowing learners to interact with digital overlays in their environment.
  • Immersive 360-degree learning enables exploration of virtual environments on standard devices, promoting hands-on learning without the need for VR headsets.

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UploadVR

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Major Developers Are Already Using Quest's Passthrough API

  • Major developers are already using Quest's Passthrough API, according to Meta.
  • Meta will host Niantic, Creature, and Resolution to showcase developers using Passthrough API at GDC 2025.
  • Quest Passthrough API is launching soon, as suggested by Meta's support page.
  • Android XR will allow apps to access the passthrough camera view, enabling custom computer vision models.

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Immersed Now Says Visor Mass Production Will Begin "After Summer"

  • Immersed now says mass production of Visor will begin 'after summer'.
  • Visor is a headset designed for remote work, featuring XR2+ Gen 2 chipset, 4K micro-OLED displays, color passthrough, eye tracking, and hand tracking.
  • Founder's Edition units are already shipped, and general preorders will be fulfilled in the following quarter(s) after the summer.
  • Delays in mass production are attributed to refinements needed for performance enhancement of buttons, headstrap, nose piece, and soft materials.

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UploadVR

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VR Roguelike Quantum Threshold Makes Your Wheelchair Your Greatest Strength

  • Quantum Threshold is an accessibility-focused VR roguelike shooter that turns your wheelchair into your greatest weapon.
  • The game features wheelchair-based locomotion designed for seated play and a cyberpunk-themed narrative.
  • You play as a wheelchair user in a post-apocalyptic world overrun by rogue AI, seeking to escape across ever-evolving levels.
  • The game includes an upgradeable wheelchair with unlockable weapons and modules, randomized loot, evolving enemies, and permanent upgrades.

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Hands-On: Waltz Of The Wizard's Hand Tracking Update Brings Natural Magic To PlayStation VR2

  • The latest update to Waltz of the Wizard on PS VR2 introduces hand tracking capabilities.
  • The game utilizes natural magic, allowing players to use hand gestures and voice commands to control the game.
  • The hand tracking feature enhances the immersive and magical journey, enabling spellcasting and object conjuring through gestures.
  • While there are some technical shortcomings, the update on PS VR2 provides an enjoyable hand-tracked gaming experience.

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Phasmophobia Overhauls Bleasdale Farmhouse Map In New Update

  • Phasmophobia's Bleasdale Farmhouse map has received a new overhaul in the latest update.
  • The update includes a new layout, new areas, and a total visual overhaul, including a larger dining room.
  • New fragile objects have been added for the ghosts to interact with, along with a tearoom and trophy room to explore.
  • The update also lists a known issue for VR users related to visual desync when opening doors in Bleasdale.

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Roadtovr

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Meta Details Path to ‘Significantly Reduced Costs’ of Next-gen AR’s Most Critical Component

  • Meta's Orion AR glasses prototype is expensive to make, with a cost of about $10,000 per pair due to its custom silicon carbide waveguide lenses.
  • Silicon carbide, known for its power efficiency, lower heat output, and high refractive index, is a key component for providing clear, wide field-of-view in AR glasses like Orion.
  • The material's optical-grade silicon carbide can potentially lead to significantly reduced costs, following a similar path as seen in the electric vehicle industry.
  • Reality Lab's AR Waveguides Tech Lead mentions that the surplus in EV chip supply has driven down the cost of silicon carbide substrates used in AR glasses.
  • Suppliers are focused on manufacturing optical-grade silicon carbide to reduce costs and increase production for AR glasses, aligning with the growing demand.
  • While silicon carbide has the potential for future applications in quantum computing, efforts are being made to scale up production for AR glasses.
  • Meta aims to produce consumer AR glasses priced competitively alongside phones and laptops before 2030, utilizing the advancements in silicon carbide technology.
  • Companies like Meta, Apple, Google, Microsoft, and Qualcomm are investing in AR glasses to potentially replace smartphones as the dominant mobile computing platform.
  • Leveraging the advancements in silicon carbide technology from the EV industry may lead to significant cost reductions and advancements in AR glasses production.
  • Overall, the potential benefits of utilizing silicon carbide in AR glasses show promise, with efforts underway to make this technology more accessible and cost-effective for consumers.

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Immersivelearning

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Behind the $10 Million Virtual Reality Niagara Falls Tourism Blueprint

  • Augmented reality firm ImagineAR has signed a $10 million deal with Ontario real estate developer Mr J Grewal to deliver a 25,000-square-foot immersive experience centre in Niagara Falls, Ontario.
  • The project, led by ImagineAR's Framedays subsidiary, will offer AR racing, VR gaming, and mixed reality experiences to boost regional tourism.
  • The immersive center aims to transform the guest experience, offering curated, interactive experiences to enhance guest satisfaction and drive longer stays and repeat visits.
  • ImagineAR's AR-AI business model will drive scalable revenue for Niagara Falls XR tourism programme, and the company plans to deploy similar constructions in other regions.

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Roadtovr

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Apple Reportedly to Reveal “feature-packed” visionOS 3.0 Update at WWDC in June

  • Apple is planning a “feature-packed release” for visionOS 3.0, which will be showcased at WWDC in June.
  • The focus will be on the operating system rather than new hardware for Vision Pro.
  • Recent software updates for Vision Pro include the ultra-wide Mac Virtual Display and Apple Intelligence features.
  • One possible feature in visionOS 3.0 could address the lack of motion controllers in Vision Pro.

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Stekiamusement

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VR Product March Sale: Successful Case Leading the New Trend

  • The VR amusement equipment industry is launching a major promotion event for VR amusement equipment in the month of March.
  • VR amusement equipment has become popular due to the growing demand for diversified entertainment methods.
  • The promotion aims to demonstrate technical strength, innovative achievements, and provide an immersive experience to consumers.
  • The venue design focuses on efficient use of space, smooth visitor experience, and advanced VR equipment.

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Immersivelearning

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Virtual Reality: A Game-Changer for Workplace Safety and Active Shooter Training

  • Workplace violence is a significant concern, with almost 2 million U.S. workers experiencing it annually, prompting the adoption of VR training for prevention and response.
  • VR provides realistic scenario practice, improves retention, offers consistent training, and creates a risk-free environment for handling conflicts.
  • In the context of active shooter response training, VR enhances situational awareness, decision-making, collaboration, and emotional preparedness.
  • Successful deployment of VR training involves risk assessment, selecting the right platform, engaging employees, integrating with safety initiatives, and ongoing evaluation.
  • Corporate success stories like Walmart and Verizon highlight the effectiveness of VR training in preparing employees for emergencies.
  • Challenges include cost, technical support, and employee adoption, with proactive solutions being essential for successful VR training implementation.
  • VR is revolutionizing workplace safety by empowering employees to develop critical skills in a safe environment, leading to safer workplaces and proactive measures against violence.
  • As VR technology evolves, it is set to become an indispensable tool in addressing workplace violence and enhancing active shooter response training.

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visionOS 3 Will Reportedly Be A "Feature-Packed Release"

  • visionOS 3 will be a "feature-packed release", according to Bloomberg's Mark Gurman.
  • visionOS 3 is the third major version of Apple Vision Pro's operating system.
  • Previous updates to visionOS added features like 3D 'Spatial Personas' and wide and ultrawide modes for Mac Virtual Display.
  • The upcoming visionOS 2.4 will introduce a Spatial Gallery app, an iPhone app for remote installs, and a new iPhone/iPad-driven guest flow.

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XROM

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India's First AR VR XR News Channel Studio: News Malayalam 24x7

  • India's first AR VR XR news channel studio has been established by News Malayalam 24x7.
  • The studio aims to integrate AR, VR, and XR technologies into news broadcasting, delivering news with unparalleled depth and clarity.
  • It features XR LED screens and innovative storytelling techniques to enhance viewer engagement and understanding.
  • News Malayalam 24x7 is at the forefront of media innovation, setting a new standard for immersive journalism in India.

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XROM

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Shemaroo’s blockchain bet: From passive viewers to active participants

  • Shemaroo Entertainment partners with PWR Chain to enter the blockchain space.
  • ShemarooVerse, Shemaroo's digital entertainment platform, aims to transform content consumption, monetization, and audience engagement using blockchain's transparent nature.
  • Blockchain technology will combat piracy, enhance transparency in advertising, and revolutionize creator-audience engagement through tokenization and unique digital experiences.
  • PWR Chain offers scalability, energy efficiency, and near-zero carbon footprint, enabling seamless integration of blockchain technology into Shemaroo's infrastructure.

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