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When to Use type vs interface in TypeScript?

  • TypeScript offers two main ways to define types: type and interface.
  • Type is used to define a custom data structure, supporting unions, intersections, and advanced types.
  • Interface is specifically designed for defining object shapes, supporting inheritance and declaration merging.
  • Use type for unions, intersections, aliases, and advanced type constructs. Use interface for defining object or class shapes, inheritance, and extending existing structures.

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ArticleGenerator.site – Free SEO Article Generator Powered by AI

  • ArticleGenerator.site is an AI-powered content generator that is 100% free for SEO professionals, marketers, and businesses.
  • It allows users to create optimized, structured, and reader-friendly content without any hidden fees or subscriptions.
  • Features include keyword density control, optimized titles, AIDA framework integration, high readability score, and ready-to-use FAQs and image alt text suggestions.
  • The platform is ideal for bloggers, agencies, students, startups, and all those who require quality SEO content without breaking the budget.

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1123. Lowest Common Ancestor of Deepest Leaves

  • The problem involves finding the lowest common ancestor (LCA) of the deepest leaves in a binary tree.
  • Post-order traversal is used to efficiently compute the LCA in O(n) time complexity.
  • The approach computes the maximum depth of left and right subtrees for each node.
  • If both subtrees have the same depth, the current node becomes the LCA for its subtree.
  • The solution determines the LCA without explicitly collecting all deepest leaves.
  • The space complexity is O(h), where h is the height of the tree.
  • The function dfs performs post-order traversal, processing children before parent nodes.
  • Depth calculation is done for each node, and the depth is returned along with the LCA for leaf nodes.
  • Result extraction gives the LCA of the deepest leaves in the entire binary tree.
  • The approach is implemented using PHP and involves test cases to verify the solution.

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Rust Tutorial: Mastering Strings with Real Examples

  • Rust has its own way of handling strings with a focus on safety and performance.
  • Rust has two main types for working with strings: &str and String.
  • Three real-world examples of string manipulation in Rust are provided.
  • Rust strings are UTF-8 encoded and support characters from all languages.

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🚀 Auto-Clearing Flash Messages in Phoenix LiveView (with a Visual Countdown!)

  • LiveView provides a declarative way to build interactive UIs without much JS.
  • Here's how to implement an auto-clearing flash message in Phoenix LiveView.
  • The flash message fades away after a few seconds and includes a visual countdown.
  • The countdown is achieved using a CSS keyframes animation.

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Monomorphization The Rust Way

  • Monomorphization is like making copies of a tool so each copy fits a specific job.
  • Imagine having a magic hammer that can fix anything, but it takes time to change shape for each job.
  • Instead of one magic hammer, creating special hammers for each task makes the fixing process faster.
  • In code, writing one function that works for any type, but the computer creates a specialized version for each type before the program runs.

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When I first started solving problems on LeetCode, I jumped in with this innocent hope that…

  • When first starting to solve problems on LeetCode, the author struggled to keep up with the definitions and success stories of others, leading to a feeling of being lost and purposeless.
  • After a transformative journey, the author took a break and explored other interests such as astronomy, politics, and history.
  • Through this journey, the author began to see data structures and algorithms as concepts and tools, rather than just lines of code, and discovered the importance of problem-solving and exploring different efficient solutions.
  • LeetCode became a sanctuary for the author to enjoy the process of problem-solving and view tech stacks as tools to solve problems with a clear purpose.

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4. Unity Particle System: Making Particles React with Collision, Triggers & Lights

  • Particles in Unity can be manipulated to bounce, detect overlaps, and emit real light for added interaction and realism.
  • Collision module allows particles to bounce off surfaces or stop on impact, with options to adjust behavior.
  • Triggers module enables the detection of particle entering or leaving trigger zones, great for triggering game logic.
  • Lights module adds realism by allowing particles to emit real lights, with options for color, light range, transparency, and more.

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Daily JavaScript Challenge #JS-142: Find Longest Substring Without Repeating Characters

  • Today's JavaScript coding challenge is to find the length of the longest substring without repeating characters in a given string.
  • The challenge is rated as medium difficulty and belongs to the topic of strings.
  • Developers can participate by forking the challenge, writing a solution, and testing it against the provided test cases.
  • Join in the discussion by sharing your approach, interesting edge cases, and learnings from the challenge.

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Quality Outreach Heads-up - New Null Checks in Inner Class Constructors

  • The OpenJDK Quality Group is promoting the testing of FOSS projects with OpenJDK builds.
  • Starting with JDK 25, when javac is targeting release 25 or higher, it will emit null checks for the enclosing instances in inner class constructors.
  • This behavioral change may lead to new NullPointerExceptions in code that uses core reflection, method handles, or direct bytecode invocation to pass null as enclosing instance.
  • To prevent the emission of additional null checks, a temporary workaround flag (-XDnullCheckOuterThis=(true|false)) can be used.

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How Data Travels the World to Reach Your Screen: A Deep Dive into OSI, TCP/UDP, HTTP, and More

  • The article delves into how data travels across networks, beginning with an explanation of the OSI model as the foundation for network communication.
  • An example scenario is provided involving devices connected via a router, illustrating the process of accessing a web page hosted on a server.
  • The journey of a 'GET' request from a client to a server is detailed, emphasizing the role of the OSI model in facilitating data transfer through layers.
  • The OSI model's seven layers are explained, highlighting how each layer adds necessary information to the data for efficient transmission.
  • HTTP, a crucial protocol at the application layer, is explored for adding extra information to data, ensuring secure and structured transfer.
  • The functions of each OSI layer, including presentation layer's data format and encryption role, and session layer's session establishment, are elaborated.
  • The transport layer's segmentation of data into segments, and the utilization of TCP or UDP protocols for communication, are discussed.
  • Network layer's routing of packets, data link layer's framing and MAC address assignment, and physical layer's conversion of data into 1s and 0s are detailed.
  • The flow of data in reverse order back to the requesting device, the use of HTTP with TCP, and the significance of HTTPS for secure connections are explained.
  • Detailed explanations of TCP and UDP protocols, their reliability versus speed trade-offs, and their usage in different scenarios are provided.
  • An in-depth examination of the HTTP protocol, the request-response cycle, HTTP versions, and the evolution to HTTP/2 and HTTP/3 with improved features is presented.

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How I Earned $500 a Week with This Simple System

  • AMZ Money Machine is an app that allows users to create an Amazon income stream with minimal effort.
  • Users have reported earning up to $547.93 daily after implementing the system.
  • The system requires no technical skills and offers a risk-free guarantee with a full refund if not satisfied.
  • By uploading a few ready-made books, users can generate multiple income streams effortlessly.

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Understanding Stateless vs Stateful Architectures

  • In a stateful architecture, the server stores session data, such as login status or shopping cart contents, tying the client to a specific server.
  • To address the issues of stateful architectures, stateless architectures use tokens for authentication instead of storing state on servers.
  • In stateless architectures, each client request must contain all necessary information for independent processing by the server.
  • Advantages of stateless architectures include increased scalability, as any server can handle requests, and reduced dependency on specific servers.
  • On the other hand, stateful architectures maintain client session data between requests, relying on previous interactions.
  • Functions can also be categorized as stateful or stateless depending on their independence from external variables.
  • Examples of stateless architectures include REST APIs, where each request carries its state, while common stateful examples include database connections.
  • In real-world applications, session keys are often used to maintain user sessions, stored in in-memory databases like Redis for efficient access by all servers.
  • Both stateful and stateless approaches have pros and cons, with stateful architectures requiring additional infrastructure and management for session data.
  • The decision to use stateful or stateless architecture depends on factors like scalability, flexibility, performance, and maintenance needs of the application.

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What Really Powers the Internet? A Deep Dive into the Networks Behind Digital Life

  • The networks behind the internet are responsible for transmitting data and enabling real-time communication and access to information.
  • Email, web browsing, and social networks all depend on reliable and efficient network connections to function.
  • Specialized protocols like SMTP, POP3, IMAP, HTTP, and HTTPS are used in different applications to ensure smooth data transmission.
  • Content Delivery Networks (CDNs) play a crucial role in serving millions of users by caching and distributing content for faster load speeds.

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useDebounce Hook in React

  • Debouncing in React helps optimize user input by delaying execution until a specified time has passed since the last input, improving performance.
  • Creating a simple React component without using a custom debounce hook leads to excessive API calls and performance issues.
  • A custom useDebounce hook is created to delay state updates until the user stops typing, reducing API calls and improving performance.
  • Advantages of the useDebounce hook include reduced API calls, improved performance, and reusability across components.
  • Refactoring a component using the useDebounce hook prevents unnecessary API calls, enhances performance, and results in cleaner code.
  • useDebounce can be used in various scenarios like debouncing input fields in forms, handling window resize events, auto-saving data, and filtering large datasets.
  • Debouncing input fields in forms prevents unnecessary validations on every keystroke, improving responsiveness.
  • Handling window resize events using debouncing helps optimize expensive operations and reduces performance issues.
  • Auto-saving data with debouncing reduces frequent saves as the user types, enhancing user experience.
  • Filtering large datasets with debouncing minimizes unnecessary re-renders and improves performance in React applications.

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